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This page is a list of all weapons available in Fell Seal. Unless stated otherwise, weapons deal PhysicalPhysical damage.

If a weapons has VangalPupIcon next to its name, it requires the Missions and Monsters DLC.

Swords

Swords are versatile weapons that can have a variety of features, such as increasing elemental resistances or providing permanent buffs.

All swords are one-handed melee weapons with a vertical reach of 3.

Name ATK DEF MND RES SPD EVA CRIT Elemental Resistances Damage Type Other Source
Shortsword 44 0 0 0 0 0 0 None PhysicalPhysical Shop
Longsword 50 0 0 0 0 0 0 None PhysicalPhysical Shop
Silver Sword 54 0 8 0 0 0 0 HolyHoly +50 PhysicalPhysical Shop
Toothed Sword 60 0 0 0 0 0 5 None PhysicalPhysical Inflicts BleedBleed with a 50% chance Shop
Teorite Sword 70 0 0 4 0 0 0 None PhysicalPhysical Shop
Icebrand 78 0 8 0 0 0 0 WaterWater +50 WaterWater Shop
Flamebrand 78 0 8 0 0 0 0 FireFire +50 FireFire Shop
Stonebrand 78 0 8 0 0 0 0 EarthEarth +50 EarthEarth Shop, Drakesmouth Seaway
Boltbrand 78 0 8 0 0 0 0 ThunderThunder +50 ThunderThunder Shop
Enhancer 84 0 44 0 0 0 0 None PhysicalPhysical Shop
Ebony Sword 90 0 8 0 0 0 0 DarkDark +50 DarkDark Shop
Guardian Sword 92 0 0 0 0 0 0 None PhysicalPhysical Permanent DefUpDEF Up, ResUpRES Up Illuster
Dendrite Sword 100 0 0 0 0 0 0 HolyHoly +100 PhysicalPhysical Shop
Singing Sword 110 0 0 0 8 0 0 None PhysicalPhysical SleepSleep Immunity Shop (after Second Tournament)
Excalibur 112 0 14 0 0 0 0 HolyHoly +150 HolyHoly Permanent RenewRenew Thespeiros
Eternias 120 0 0 0 7 0 10 None PhysicalPhysical Permanent AtkUpATK Up Crafting
Soul Eater (uncharged) 70 1 0 1 2 1 1 HolyHoly -25 DarkDark Increases stats with kills Alpine Woods
Soul Eater (60 kills) 130 31 60 31 17 16 16 HolyHoly -25 DarkDark Alpine Woods
Bladebreaker VangalPupIcon 68 0 0 -6 0 3 0 None PhysicalPhysical Inflicts AtkDownATK Down with a 50% chance Mission
Forlorn Hope VangalPupIcon 76 0 0 0 0 0 0 None PhysicalPhysical Temporary DarkBarrierDark Barrier, FleetofFootFleet of Foot Mission

Note: The Soul Eater increases in power with each kill performed by a unit equipping it. Each kill increases its ATK and MND by 1, DEF and RES by .5, and CRIT, EVA, and SPD by .25. The Soul Eater benefits from a maximum of 60 kills, resulting in the stats shown in the table above.

Daggers

Daggers often have weaker attack compared to other weapons. However, they also will have a boost to evasion, crit, speed, and/or the ability to inflict Debuffs.

All daggers are one-handed melee weapons with a vertical reach of 2.

Name ATK MND RES SPD EVA Crit Debuff Other Source
Dagger 38 0 0 7 2 2 None Shop
Hidden Knife 44 0 0 10 1 5 None Shop
Dirk 50 0 0 7 2 2 BlindBlind (62% chance) Shop
Ebony Dagger 56 8 0 7 2 2 None Deals DarkDark damage, +50 DarkDark resistance Shop
Tongueslicer 56 0 0 7 2 2 MuteMute (62% chance) Shop
Teorite Dagger 62 0 4 7 2 2 RootRoot (62% chance) Shop
Main Gauche 66 0 0 0 12 0 None Crafting
Kunai 68 4 0 7 2 2 CrippleCripple (62% chance) Shop
Janbiya 74 0 0 10 3 3 None Shop
Flash Knife 64 0 0 20 2 2 None Shop
Worm Tooth 80 0 0 7 2 2 PoisonPoison (75% chance) Shop
Dendrite Knife 88 0 0 7 2 5 BleedBleed (75% chance) Shop (after Second Tournament)
Dragon's Nail 102 0 0 13 5 5 PoisonPoison, BleedBleed (62% chance) Lodestarhenge, Fetid Depths
Instigator VangalPupIcon 72 0 0 10 0 3 None +50% damage with Regular Attack vs full HP enemies Dumadi Sewers large battle
Neutralizer VangalPupIcon 84 0 0 3 2 5 MuteMute, CrippleCripple (50% chance) Fenfjord large battle

Axes

Axes are very powerful, but impart a penalty to the wielder's defense.

All axes are one-handed melee weapons with a vertical reach of 4.

Name ATK DEF RES Other Source
Axe 54 -6 0 Shop
Battleaxe 62 -6 0 Shop
Silver Axe 70 -9 0 +50 HolyHoly resistance Shop
Chopper 78 -9 0 Shop
Teorite Axe 86 -12 6 Shop
Blood Axe 80 -21 0 Recovers 100% of Regular Attack damage as HP Crafting
Marauder's Axe 94 -15 0 Shop
Ornate Axe 102 -15 0 Shop
Dark Reign 110 -18 0 +150 DarkDark resistance Shop
Executioner 118 -21 0 Shop (after Second Tournament)
Cry Havoc 142 -24 0 +1 EVA, +3 Crit Crafting
Half Halberd VangalPupIcon 108 0 0 2 range Crafting
Blood Axe+ VangalPupIcon 112 -21 0 Recovers 100% of Regular Attack damage as HP Crafting

Rapiers

Rapiers provide a mix of ATK and MND, a small boost to accuracy, and often protect the wielder against specific debuffs.

Rapiers are one-handed melee weapons with a vertical reach of 3.

Name ATK MND RES Status Immunity Accuracy Other Source
Fleuret 40 8 0 RootRoot 2 Shop
Rapier 46 10 0 None 2 Shop
Silver Rapier 52 16 0 PoisonPoison 3 Shop
Shining Rapier 58 14 0 BlindBlind 5 Shop
Teorite Rapier 66 16 4 MuteMute 4 Shop
Poise 76 20 0 BerserkBerserk 4 Shop
Joyeuse 86 22 0 SlowSlow 5 +7 SPD, +3 EVA, +3 Crit Shop
Monarch 96 26 0 WeakenWeaken 5 Shop
Del Chliss 120 38 0 None 5 Inflicts WeakenWeaken with a 75% chance Crafting
Foul Foil VangalPupIcon 70 0 0 None 5 Debuffs have 5% increased chance to apply Mission
Refinement VangalPupIcon 68 30 0 None 4 +1 Spell range Shop
Glorious Foil VangalPupIcon 112 64 0 None 5 Deals HolyHoly damage, Boosts HolyHoly damage Crafting

Glorious Foil boosts all Holy damage by 25% when equipped.

Spears

Spears are weapons with moderately-high ATK that also provide defensive bonuses.

All spears are one-handed melee weapons with a range of 2 and a vertical reach of 5.

Name ATK DEF MND RES Crit Damage Type Other Source
Spear 50 3 0 0 0 PhysicalPhysical Shop
Boar Spear 56 3 0 0 0 PhysicalPhysical Shop
Silver Spear 64 4 8 0 0 PhysicalPhysical Shop, Alpine Woods
Icespike 72 4 8 0 0 WaterWater Shop
Flamespike 72 4 8 0 0 FireFire Shop
Stonespike 72 4 8 0 0 EarthEarth Shop
Boltspike 72 4 8 0 0 ThunderThunder Shop
Teorite Spear 78 6 0 7 0 PhysicalPhysical Shop
Lance 86 6 0 0 3 PhysicalPhysical Shop
Partisan 94 12 0 0 0 PhysicalPhysical Shop
Heavy Lance 102 7 0 0 3 PhysicalPhysical Shop
Godray 114 15 10 7 0 PhysicalPhysical +7 SPD, SleepSleep/BerserkBerserk/CharmCharm Immunity Gelligh, Infernal Depths
Jousting Lance VangalPupIcon 78 7 0 0 0 PhysicalPhysical Temporary AtkUpATK Up, FleetofFootFleet of Foot Banyan Span Large Battle
Direct Current VangalPupIcon 84 6 8 0 0 ThunderThunder Range 1, Line Targeting Iirzk'tara Gorge Hunt
Partisan+ VangalPupIcon 96 11 0 0 0 PhysicalPhysical Range 3, 7 Vertical Reach Fenfjord Large Battle

Direct Current hits both the targeted square and the square behind it.

Scythes

Scythes are the most damaging weapons in the game, with particularly deadly critical hits.

All scythes are two-handed melee weapons with a vertical reach of 4. Wielding a scythe increases critical damage by 25%.

Name ATK MND RES Crit Damage Type Other Source
Plow 72 0 0 0 PhysicalPhysical Shop
Scythe 80 0 0 0 PhysicalPhysical Shop
Silver Scythe 88 8 0 0 HolyHoly Shop
Crimson Scythe 96 8 0 0 DarkDark Shop
Teorite Scythe 104 0 7 0 PhysicalPhysical Shop
Fauchard 114 0 0 0 PhysicalPhysical Shop
Energy Scythe 106 28 0 0 PhysicalPhysical Shop
Kamaitachi 124 0 0 3 PhysicalPhysical Shop
Day's Harvest 134 0 0 0 PhysicalPhysical Inflicts BleedBleed with a 62% chance Shop
Reaper 162 16 0 7 PhysicalPhysical +100 DarkDark resistance Obelisk Puzzle
Death's Due VangalPupIcon 98 8 0 0 EarthEarth Grants a random Buff on Regular Attack kill Mission
Shallow Grave VangalPupIcon 140 8 0 5 EarthEarth Grants DarkBarrierDark Barrier, FleetofFootFleet of Foot when HP is Critical Mount Nervanzer Hunt

Maces

Maces are well-rounded weapons that provide bonuses to many different stats.

All maces are one-handed melee weapons with a vertical reach of 2.

Name MP ATK DEF MND RES Crit Other Source
Mace 5 42 1 6 1 2 Shop
Thumper 6 48 1 8 1 2 Shop
Silver Mace 8 56 3 16 3 3 PoisonPoison Immunity Shop
Battlemace 10 62 3 12 3 3 Shop
Energy Mace 13 58 3 28 3 4 Shop
Teorite Mace 16 68 4 16 9 5 Shop
Holy Mace 19 76 4 18 4 6 Deals HolyHoly Damage, +100 DarkDark resistance Shop
Goedendag 23 84 6 22 6 7 Shop
Pernach 27 92 6 24 6 8 Shop
Skullcrusher 31 98 7 28 7 8 Shop (after Second Tournament)
God's Messenger 40 106 15 32 15 5 Permanent HasteHaste Screwworm Swamp
Lobotomizer VangalPupIcon 0 66 4 14 4 3 Inflicts MndDownMND Down with a 65% chance Ekhidna Falls Hunt
Contagion VangalPupIcon 0 78 0 22 0 4 Transfers Debuffs with a 65% chance Port Grendel Large Battle
Bzzerk Bludgeon VangalPupIcon 0 96 9 28 6 3 Permanent FleetofFootFleet of Foot Mission

Contagion inflicts the targets of Regular Attacks with the user's debuffs. If it fails to inflict, the debuff remains on the user.

Mauls

Mauls are high-ATK weapons that also boost the health of the wielder.

All mauls are two-handed melee weapons, typically with a vertical reach of 4.

Name HP ATK MND RES Other Source
Maul 5 70 0 0 Shop
Sledge 7 78 0 0 Shop
Silver Maul 10 88 8 0 Shop
High Striker 15 96 0 0 Has a vertical reach of 6 Shop
Teorite Maul 22 104 0 7 Shop
Gada 30 112 0 0 Shop
Pestilence 10 112 0 0 Inflicts PoisonPoison, RootRoot, CrippleCripple, and SlowSlow with a 35% chance each. Drakesmouth Seaway
Clockwork Hammer 40 122 0 0 Shop
Flattener 55 132 0 0 Shop
Bonecrusher 70 140 0 0 Shop (after Second Tournament)
Concussion VangalPupIcon 20 92 0 0 Inflicts DefDownDEF Down with a 65% chance Battle Royal Arena Large Battle
Stunning Sledge VangalPupIcon 50 138 0 0 Delays enemy turns Mission recruit

Stunning Sledge causes an enemy to lose 33% of their progress toward their next turn when it hits them with a Regular Attack.

Guns

Guns have the lowest ATK of the ranged weapons, but have the longest range and can be wielded in one hand.

All guns are one-handed ranged weapons with a vertical reach of 30.

Name Range ATK MND RES Other Source
Flintlock 8 34 0 0 Shop
Boomstick 8 40 0 0 Shop
Silver Gun 8 46 6 0 Shop
Nail Gun 7 54 0 0 Inflicts RootRoot with a 50% chance Jungle Temple
Hand Cannon 8 50 0 0 Shop
Teorite Gun 8 56 0 7 Shop
Long Barrel 8 62 0 0 Shop
Banshee 8 68 0 0 Shop
Hell Muzzle 7 74 10 0 Shop
Infinity 10 82 0 0 Decaying Depths, Infernal Depths
Launcher VangalPupIcon 6 58 6 0 -8 SPD, FireFire damage, Cross AoE Dumadi Depths Hunt
Shard Launcher VangalPupIcon 7 66 8 0 WaterWater damage Shop
Stake Shooter VangalPupIcon 7 72 8 0 HolyHoly damage, inflicts BleedBleed Devilsblood Ascent Hunt

Bows

Bows are the highest ATK ranged weapons in the game.

All bows are two-handed ranged weapons with a vertical reach of 20.

Name Range ATK MND RES Crit Other Source
Shortbow 5 44 0 0 0 Shop
Longbow 5 52 0 0 0 Shop
Silver Bow 5 60 8 0 0 Shop
Composite Bow 6 68 0 0 0 Shop
Teorite Bow 5 76 0 6 0 Shop
Mach Bow 5 86 0 0 0 +10 SPD Shop
True Flight 7 80 0 0 0 Shop
War Bow 5 92 0 0 0 Shop
Yoichi Bow 5 100 0 0 5 Shop
Dominance 6 118 0 0 15 Crafting
Sidewinder VangalPupIcon 4 74 0 0 0 Grants CritUpCrit Up on flanking attacks Yates's Cabin Hunt
Piercing Bow VangalPupIcon 5 84 0 0 5 Deals damage in Line Dumadi Depths Large Battle
Withering Longbow VangalPupIcon 7 96 0 0 0 -3 SPD, Inflicts WeakenWeaken with 50% chance The Resting Giants Hunt

Sidewinder grants the wielder CritUpCrit Up when performing a regular attack against the target's side or back.

Piercing bow affects both the targeted square and the square behind it.

Crossbows

Crossbows have relatively low range compared to other ranged weapons, but have a bonus to accuracy.

All crossbows are two-handed ranged weapons with a vertical reach of 12.

Name Range ATK MND RES Accuracy Damage Type Other Source
Crossbow 4 38 0 0 5 PhysicalPhysical Shop
Heavy Crossbow 5 46 0 0 3 PhysicalPhysical Shop, The Crossroads
Ice Crossbow 5 54 8 0 3 WaterWater Shop
Silver Crossbow 5 54 12 0 4 PhysicalPhysical Shop
Fire Crossbow 5 60 8 0 4 FireFire Shop
Auto Crossbow 3 60 0 0 1 PhysicalPhysical Fires in cone shape Shop
Teorite Crossbow 5 68 0 6 5 PhysicalPhysical Shop
Earth Crossbow 5 68 8 0 5 EarthEarth Shop
Thunder Crossbow 5 76 8 0 5 ThunderThunder Shop
Quarreler 5 80 8 0 5 DarkDark Inflicts BerserkBerserk with a 25% chance, +50 DarkDark resistance Shop, Kapawka Jungle
Aerolus 5 90 20 0 5 PhysicalPhysical Shop
William's 5 98 0 0 10 PhysicalPhysical +5 EVA, +5 Crit Shop (after Second Tournament)
Rogue's End VangalPupIcon 5 70 0 0 10 PhysicalPhysical Inflicts SlowSlow with 35% chance Mission
Point Blank VangalPupIcon 1 98 0 0 5 PhysicalPhysical +3 SPD, +3 Crit, 6 Vertical Reach, Inflicts BlindBlind with 50% chance
Grants CritUpCrit Up on Regular Attack
Baaz Island Hunt

Note: When performing a Regular Attack with the Auto Crossbow, you will make an attack against the targeted square, and 3 squares behind it, in a cone-shaped pattern. This unique targeting does not apply to any skills used while wielding the Auto Crossbow, even if they have a range of weapon or otherwise count as Regular Attacks.

Staffs

Staffs have low ATK values, but provide a modest bonus to MND, RES, and EVA as well. More importantly, they increase the range of your Spells.

All staffs are one-handed melee weapons with a vertical reach of 3. Wielding a staff increases spell range by 1 (this stacks if you dual-wield staffs).

Name ATK MND RES EVA Other Source
Wood Staff 38 4 7 1 Does not increase spell range Shop
White Staff 42 8 7 1 MuteMute Immunity, Deals HolyHoly damage Shop
Silver Staff 48 16 10 1 Shop
Healing Staff 58 8 15 1 Heals attacked units instead of damaging Shop
Heavy Staff 76 4 7 1 -3 SPD Shop
Teorite Staff 60 20 15 1 Shop
Gold Staff 66 26 15 1 Shop
Black Staff 72 30 18 1 Deals DarkDark damage Shop
Gatekeeper 78 34 18 1 Shop
Maligenii 84 38 22 1 Shop (after Second Tournament)
Godsleg 90 30 22 2 Permanent MndUpMND Up Crafting
Blood Staff VangalPupIcon 54 20 0 0 Heals 100% of Regular Attack damage Crafting
Nap Staff VangalPupIcon 70 30 0 0 +20 DEF, Inflicts SleepSleep with 85% chance Port Grendel Hunt

Rods

Rods typically have very low ATK values, but significantly boost the wielder's MND.

Rods are all one-handed melee weapons with a vertical reach of 2.

Name ATK MND Elemental Resistance Damage Type Other Source
Rod 34 16 None PhysicalPhysical Shop
Ancient Rod 40 22 None PhysicalPhysical Shop
Silver Rod 46 32 None PhysicalPhysical Shop
Water Rod 52 34 None WaterWater Boosts WaterWater damage Shop
Fire Rod 52 34 None FireFire Boosts FireFire damage Shop
Earth Rod 52 34 None EarthEarth Boosts EarthEarth damage Shop
Thunder Rod 52 34 None ThunderThunder Boosts ThunderThunder damage Shop
Teorite Rod 58 40 None PhysicalPhysical Shop
Ebony Rod 64 46 DarkDark +100 DarkDark Boosts DarkDark damage Shop
Jeweled Rod 70 52 None PhysicalPhysical Shop
Heavy Rod 92 42 None PhysicalPhysical Shop
Glacier Rod 72 54 WaterWater +100 WaterWater Shop
Blazing Rod 72 54 FireFire +100 FireFire Shop
Quake Rod 72 54 EarthEarth +100 EarthEarth Shop
Surge Rod 72 54 ThunderThunder +100 ThunderThunder Shop
Void Rod 80 64 None PhysicalPhysical Shop (after Second Tournament)
Prism Rod 80 84 WaterWater +50
FireFire +50
EarthEarth +50
ThunderThunder +50
PhysicalPhysical Crafting
Dueling Rod VangalPupIcon 66 38 None PhysicalPhysical Inflicts DefDownDEF Down with 85% chance Mission
Sacrosanct Scepter VangalPupIcon 80 54 None HolyHoly +10 Crit Shop

Note: If a rod boosts elemental damage, that means any damage of that type is increased by 25%.

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