Weapons
This page is a list of all weapons available in Fell Seal. Unless stated otherwise, weapons deal Physical damage.
If a weapons has next to its name, it requires the Missions and Monsters DLC.
Contents
Swords[edit | edit source]
Swords are versatile weapons that can have a variety of features, such as increasing elemental resistances or providing permanent buffs.
All swords are one-handed melee weapons with a vertical reach of 3.
Name | ATK | DEF | MND | RES | SPD | EVA | CRIT | Elemental Resistances | Damage Type | Other | Source |
---|---|---|---|---|---|---|---|---|---|---|---|
Shortsword | 44 | 0 | 0 | 0 | 0 | 0 | 0 | None | ![]() |
Shop | |
Longsword | 50 | 0 | 0 | 0 | 0 | 0 | 0 | None | ![]() |
Shop | |
Silver Sword | 54 | 0 | 8 | 0 | 0 | 0 | 0 | ![]() |
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Shop | |
Toothed Sword | 60 | 0 | 0 | 0 | 0 | 0 | 5 | None | ![]() |
Inflicts ![]() |
Shop |
Teorite Sword | 70 | 0 | 0 | 4 | 0 | 0 | 0 | None | ![]() |
Shop | |
Icebrand | 78 | 0 | 8 | 0 | 0 | 0 | 0 | ![]() |
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Shop | |
Flamebrand | 78 | 0 | 8 | 0 | 0 | 0 | 0 | ![]() |
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Shop | |
Stonebrand | 78 | 0 | 8 | 0 | 0 | 0 | 0 | ![]() |
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Shop, Drakesmouth Seaway | |
Boltbrand | 78 | 0 | 8 | 0 | 0 | 0 | 0 | ![]() |
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Shop | |
Enhancer | 84 | 0 | 44 | 0 | 0 | 0 | 0 | None | ![]() |
Shop | |
Ebony Sword | 90 | 0 | 8 | 0 | 0 | 0 | 0 | ![]() |
![]() |
Shop | |
Guardian Sword | 92 | 0 | 0 | 0 | 0 | 0 | 0 | None | ![]() |
Permanent ![]() ![]() |
Illuster |
Dendrite Sword | 100 | 0 | 0 | 0 | 0 | 0 | 0 | ![]() |
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Shop | |
Singing Sword | 110 | 0 | 0 | 0 | 8 | 0 | 0 | None | ![]() |
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Shop (after Second Tournament) |
Excalibur | 112 | 0 | 14 | 0 | 0 | 0 | 0 | ![]() |
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Permanent ![]() |
Thespeiros |
Eternias | 120 | 0 | 0 | 0 | 7 | 0 | 10 | None | ![]() |
Permanent ![]() |
Crafting |
Soul Eater (uncharged) | 70 | 1 | 0 | 1 | 2 | 1 | 1 | ![]() |
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Increases stats with kills | Alpine Woods |
Soul Eater (60 kills) | 130 | 31 | 60 | 31 | 17 | 16 | 16 | ![]() |
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Alpine Woods | |
Bladebreaker ![]() |
68 | 0 | 0 | -6 | 0 | 3 | 0 | None | ![]() |
Inflicts ![]() |
Mission |
Forlorn Hope ![]() |
76 | 0 | 0 | 0 | 0 | 0 | 0 | None | ![]() |
Temporary ![]() ![]() |
Mission |
Note: The Soul Eater increases in power with each kill performed by a unit equipping it. Each kill increases its ATK and MND by 1, DEF and RES by .5, and CRIT, EVA, and SPD by .25. The Soul Eater benefits from a maximum of 60 kills, resulting in the stats shown in the table above. Note that this only works the first time an enemy is killed; killing an enemy that has been revived will not increase the weapon's power. It does, however, count multiple kills with the same action.
Daggers[edit | edit source]
Daggers often have weaker attack compared to other weapons. However, they also will have a boost to evasion, crit, speed, and/or the ability to inflict Debuffs.
All daggers are one-handed melee weapons with a vertical reach of 2.
Name | ATK | MND | RES | SPD | EVA | Crit | Debuff | Other | Source |
---|---|---|---|---|---|---|---|---|---|
Dagger | 38 | 0 | 0 | 7 | 2 | 2 | None | Shop | |
Hidden Knife | 44 | 0 | 0 | 10 | 1 | 5 | None | Shop | |
Dirk | 50 | 0 | 0 | 7 | 2 | 2 | ![]() |
Shop | |
Ebony Dagger | 56 | 8 | 0 | 7 | 2 | 2 | None | Deals ![]() ![]() |
Shop |
Tongueslicer | 56 | 0 | 0 | 7 | 2 | 2 | ![]() |
Shop | |
Teorite Dagger | 62 | 0 | 4 | 7 | 2 | 2 | ![]() |
Shop | |
Main Gauche | 66 | 0 | 0 | 0 | 12 | 0 | None | Crafting | |
Kunai | 68 | 4 | 0 | 7 | 2 | 2 | ![]() |
Shop | |
Janbiya | 74 | 0 | 0 | 10 | 3 | 3 | None | Shop | |
Flash Knife | 64 | 0 | 0 | 20 | 2 | 2 | None | Shop | |
Worm Tooth | 80 | 0 | 0 | 7 | 2 | 2 | ![]() |
Shop | |
Dendrite Knife | 88 | 0 | 0 | 7 | 2 | 5 | ![]() |
Shop (after Second Tournament) | |
Dragon's Nail | 102 | 0 | 0 | 13 | 5 | 5 | ![]() ![]() |
Lodestarhenge, Fetid Depths | |
Instigator ![]() |
72 | 0 | 0 | 10 | 0 | 3 | None | +50% damage with Regular Attack vs full HP enemies | Dumadi Sewers large battle |
Neutralizer ![]() |
84 | 0 | 0 | 3 | 2 | 5 | ![]() ![]() |
Fenfjord large battle |
Axes[edit | edit source]
Axes are very powerful, but impart a penalty to the wielder's defense.
All axes are one-handed melee weapons with a vertical reach of 4.
Name | ATK | DEF | RES | Other | Source |
---|---|---|---|---|---|
Axe | 54 | -6 | 0 | Shop | |
Battleaxe | 62 | -6 | 0 | Shop | |
Silver Axe | 70 | -9 | 0 | +50 ![]() |
Shop |
Chopper | 78 | -9 | 0 | Shop | |
Teorite Axe | 86 | -12 | 6 | Shop | |
Blood Axe | 80 | -21 | 0 | Recovers 100% of Regular Attack damage as HP | Crafting |
Marauder's Axe | 94 | -15 | 0 | Shop | |
Ornate Axe | 102 | -15 | 0 | Shop | |
Dark Reign | 110 | -18 | 0 | +150 ![]() |
Shop |
Executioner | 118 | -21 | 0 | Shop (after Second Tournament) | |
Cry Havoc | 142 | -24 | 0 | +1 EVA, +3 Crit | Crafting |
Half Halberd ![]() |
108 | 0 | 0 | 2 range | Crafting |
Blood Axe+ ![]() |
112 | -21 | 0 | Recovers 100% of Regular Attack damage as HP | Crafting |
Rapiers[edit | edit source]
Rapiers provide a mix of ATK and MND, a small boost to accuracy, and often protect the wielder against specific debuffs.
Rapiers are one-handed melee weapons with a vertical reach of 3.
Name | ATK | MND | RES | Status Immunity | Accuracy | Other | Source |
---|---|---|---|---|---|---|---|
Fleuret | 40 | 8 | 0 | ![]() |
2 | Shop | |
Rapier | 46 | 10 | 0 | None | 2 | Shop | |
Silver Rapier | 52 | 16 | 0 | ![]() |
3 | Shop | |
Shining Rapier | 58 | 14 | 0 | ![]() |
5 | Shop | |
Teorite Rapier | 66 | 16 | 4 | ![]() |
4 | Shop | |
Poise | 76 | 20 | 0 | ![]() |
4 | Shop | |
Joyeuse | 86 | 22 | 0 | ![]() |
5 | +7 SPD, +3 EVA, +3 Crit | Shop |
Monarch | 96 | 26 | 0 | ![]() |
5 | Shop | |
Del Chliss | 120 | 38 | 0 | None | 5 | Inflicts ![]() |
Crafting |
Foul Foil ![]() |
70 | 0 | 0 | None | 5 | Debuffs have 5% increased chance to apply | Mission |
Refinement ![]() |
68 | 30 | 0 | None | 4 | +1 Spell range | Shop |
Glorious Foil ![]() |
112 | 64 | 0 | None | 5 | Deals ![]() ![]() |
Crafting |
Glorious Foil boosts all Holy damage by 25% when equipped.
Spears[edit | edit source]
Spears are weapons with moderately-high ATK that also provide defensive bonuses.
All spears are one-handed melee weapons with a range of 2 and a vertical reach of 5.
Name | ATK | DEF | MND | RES | Crit | Damage Type | Other | Source |
---|---|---|---|---|---|---|---|---|
Spear | 50 | 3 | 0 | 0 | 0 | ![]() |
Shop | |
Boar Spear | 56 | 3 | 0 | 0 | 0 | ![]() |
Shop | |
Silver Spear | 64 | 4 | 8 | 0 | 0 | ![]() |
Shop, Alpine Woods | |
Icespike | 72 | 4 | 8 | 0 | 0 | ![]() |
Shop | |
Flamespike | 72 | 4 | 8 | 0 | 0 | ![]() |
Shop | |
Stonespike | 72 | 4 | 8 | 0 | 0 | ![]() |
Shop | |
Boltspike | 72 | 4 | 8 | 0 | 0 | ![]() |
Shop | |
Teorite Spear | 78 | 6 | 0 | 7 | 0 | ![]() |
Shop | |
Lance | 86 | 6 | 0 | 0 | 3 | ![]() |
Shop | |
Partisan | 94 | 12 | 0 | 0 | 0 | ![]() |
Shop | |
Heavy Lance | 102 | 7 | 0 | 0 | 3 | ![]() |
Shop | |
Godray | 114 | 15 | 10 | 7 | 0 | ![]() |
+7 SPD, ![]() ![]() ![]() |
Gelligh, Infernal Depths |
Jousting Lance ![]() |
78 | 7 | 0 | 0 | 0 | ![]() |
Temporary ![]() ![]() |
Banyan Span Large Battle |
Direct Current ![]() |
84 | 6 | 8 | 0 | 0 | ![]() |
Range 1, Line Targeting | Iirzk'tara Gorge Hunt |
Partisan+ ![]() |
96 | 11 | 0 | 0 | 0 | ![]() |
Range 3, 7 Vertical Reach | Fenfjord Large Battle |
Direct Current hits both the targeted square and the square behind it.
Scythes[edit | edit source]
Scythes are the most damaging weapons in the game, with particularly deadly critical hits.
All scythes are two-handed melee weapons with a vertical reach of 4. Wielding a scythe increases critical damage by 25%.
Name | ATK | MND | RES | Crit | Damage Type | Other | Source |
---|---|---|---|---|---|---|---|
Plow | 72 | 0 | 0 | 0 | ![]() |
Shop | |
Scythe | 80 | 0 | 0 | 0 | ![]() |
Shop | |
Silver Scythe | 88 | 8 | 0 | 0 | ![]() |
Shop | |
Crimson Scythe | 96 | 8 | 0 | 0 | ![]() |
Shop | |
Teorite Scythe | 104 | 0 | 7 | 0 | ![]() |
Shop | |
Fauchard | 114 | 0 | 0 | 0 | ![]() |
Shop | |
Energy Scythe | 106 | 28 | 0 | 0 | ![]() |
Shop | |
Kamaitachi | 124 | 0 | 0 | 3 | ![]() |
Shop | |
Day's Harvest | 134 | 0 | 0 | 0 | ![]() |
Inflicts ![]() |
Shop |
Reaper | 162 | 16 | 0 | 7 | ![]() |
+100 ![]() |
Obelisk Puzzle |
Death's Due ![]() |
98 | 8 | 0 | 0 | ![]() |
Grants a random Buff on Regular Attack kill | Mission |
Shallow Grave ![]() |
140 | 8 | 0 | 5 | ![]() |
Grants ![]() ![]() |
Mount Nervanzer Hunt |
Maces[edit | edit source]
Maces are well-rounded weapons that provide bonuses to many different stats.
All maces are one-handed melee weapons with a vertical reach of 2.
Name | MP | ATK | DEF | MND | RES | Crit | Other | Source |
---|---|---|---|---|---|---|---|---|
Mace | 5 | 42 | 1 | 6 | 1 | 2 | Shop | |
Thumper | 6 | 48 | 1 | 8 | 1 | 2 | Shop | |
Silver Mace | 8 | 56 | 3 | 16 | 3 | 3 | ![]() |
Shop |
Battlemace | 10 | 62 | 3 | 12 | 3 | 3 | Shop | |
Energy Mace | 13 | 58 | 3 | 28 | 3 | 4 | Shop | |
Teorite Mace | 16 | 68 | 4 | 16 | 9 | 5 | Shop | |
Holy Mace | 19 | 76 | 4 | 18 | 4 | 6 | Deals ![]() ![]() |
Shop |
Goedendag | 23 | 84 | 6 | 22 | 6 | 7 | Shop | |
Pernach | 27 | 92 | 6 | 24 | 6 | 8 | Shop | |
Skullcrusher | 31 | 98 | 7 | 28 | 7 | 8 | Shop (after Second Tournament) | |
God's Messenger | 40 | 106 | 15 | 32 | 15 | 5 | Permanent ![]() |
Screwworm Swamp |
Lobotomizer ![]() |
0 | 66 | 4 | 14 | 4 | 3 | Inflicts ![]() |
Ekhidna Falls Hunt |
Contagion ![]() |
0 | 78 | 0 | 22 | 0 | 4 | Transfers Debuffs with a 65% chance | Port Grendel Large Battle |
Bzzerk Bludgeon ![]() |
0 | 96 | 9 | 28 | 6 | 3 | Permanent ![]() |
Mission |
Contagion inflicts the targets of Regular Attacks with the user's debuffs. If it fails to inflict, the debuff remains on the user.
Mauls[edit | edit source]
Mauls are high-ATK weapons that also boost the health of the wielder.
All mauls are two-handed melee weapons, typically with a vertical reach of 4.
Name | HP | ATK | MND | RES | Other | Source |
---|---|---|---|---|---|---|
Maul | 5 | 70 | 0 | 0 | Shop | |
Sledge | 7 | 78 | 0 | 0 | Shop | |
Silver Maul | 10 | 88 | 8 | 0 | Shop | |
High Striker | 15 | 96 | 0 | 0 | Has a vertical reach of 6 | Shop |
Teorite Maul | 22 | 104 | 0 | 7 | Shop | |
Gada | 30 | 112 | 0 | 0 | Shop | |
Pestilence | 10 | 112 | 0 | 0 | Inflicts ![]() ![]() ![]() ![]() |
Drakesmouth Seaway |
Clockwork Hammer | 40 | 122 | 0 | 0 | Shop | |
Flattener | 55 | 132 | 0 | 0 | Shop | |
Bonecrusher | 70 | 140 | 0 | 0 | Shop (after Second Tournament) | |
Concussion ![]() |
20 | 92 | 0 | 0 | Inflicts ![]() |
Battle Royal Arena Large Battle |
Stunning Sledge ![]() |
50 | 138 | 0 | 0 | Delays enemy turns | Mission recruit |
Stunning Sledge causes an enemy to lose 33% of their progress toward their next turn when it hits them with a Regular Attack.
Guns[edit | edit source]
Guns have the lowest ATK of the ranged weapons, but have the longest range and can be wielded in one hand.
All guns are one-handed ranged weapons with a vertical reach of 30.
Name | Range | ATK | MND | RES | Other | Source |
---|---|---|---|---|---|---|
Flintlock | 8 | 34 | 0 | 0 | Shop | |
Boomstick | 8 | 40 | 0 | 0 | Shop | |
Silver Gun | 8 | 46 | 6 | 0 | Shop | |
Nail Gun | 7 | 54 | 0 | 0 | Inflicts ![]() |
Jungle Temple |
Hand Cannon | 8 | 50 | 0 | 0 | Shop | |
Teorite Gun | 8 | 56 | 0 | 7 | Shop | |
Long Barrel | 8 | 62 | 0 | 0 | Shop | |
Banshee | 8 | 68 | 0 | 0 | Shop | |
Hell Muzzle | 7 | 74 | 10 | 0 | Shop | |
Infinity | 10 | 82 | 0 | 0 | Decaying Depths, Infernal Depths | |
Launcher ![]() |
6 | 58 | 6 | 0 | -8 SPD, ![]() |
Dumadi Depths Hunt |
Shard Launcher ![]() |
7 | 66 | 8 | 0 | ![]() |
Shop |
Stake Shooter ![]() |
7 | 72 | 8 | 0 | ![]() ![]() |
Devilsblood Ascent Hunt |
Note: Launcher will not do the Cross AoE effect if you are dual wielding.
Bows[edit | edit source]
Bows are the highest ATK ranged weapons in the game.
All bows are two-handed ranged weapons with a vertical reach of 20.
Name | Range | ATK | MND | RES | Crit | Other | Source |
---|---|---|---|---|---|---|---|
Shortbow | 5 | 44 | 0 | 0 | 0 | Shop | |
Longbow | 5 | 52 | 0 | 0 | 0 | Shop | |
Silver Bow | 5 | 60 | 8 | 0 | 0 | Shop | |
Composite Bow | 6 | 68 | 0 | 0 | 0 | Shop | |
Teorite Bow | 5 | 76 | 0 | 6 | 0 | Shop | |
Mach Bow | 5 | 86 | 0 | 0 | 0 | +10 SPD | Shop |
True Flight | 7 | 80 | 0 | 0 | 0 | Shop | |
War Bow | 5 | 92 | 0 | 0 | 0 | Shop | |
Yoichi Bow | 5 | 100 | 0 | 0 | 5 | Shop | |
Dominance | 6 | 118 | 0 | 0 | 15 | Crafting | |
Sidewinder ![]() |
4 | 74 | 0 | 0 | 0 | Grants ![]() |
Yates's Cabin Hunt |
Piercing Bow ![]() |
5 | 84 | 0 | 0 | 5 | Deals damage in Line | Dumadi Depths Large Battle |
Withering Longbow ![]() |
7 | 96 | 0 | 0 | 0 | -3 SPD, Inflicts ![]() |
The Resting Giants Hunt |
Sidewinder grants the wielder Crit Up when performing a regular attack against the target's side or back.
Piercing bow affects both the targeted square and the square behind it.
Crossbows[edit | edit source]
Crossbows have relatively low range compared to other ranged weapons, but have a bonus to accuracy.
All crossbows are two-handed ranged weapons with a vertical reach of 12.
Name | Range | ATK | MND | RES | Accuracy | Damage Type | Other | Source |
---|---|---|---|---|---|---|---|---|
Crossbow | 4 | 38 | 0 | 0 | 5 | ![]() |
Shop | |
Heavy Crossbow | 5 | 46 | 0 | 0 | 3 | ![]() |
Shop, The Crossroads | |
Ice Crossbow | 5 | 54 | 8 | 0 | 3 | ![]() |
Shop | |
Silver Crossbow | 5 | 54 | 12 | 0 | 4 | ![]() |
Shop | |
Fire Crossbow | 5 | 60 | 8 | 0 | 4 | ![]() |
Shop | |
Auto Crossbow | 3 | 60 | 0 | 0 | 1 | ![]() |
Fires in cone shape | Shop |
Teorite Crossbow | 5 | 68 | 0 | 6 | 5 | ![]() |
Shop | |
Earth Crossbow | 5 | 68 | 8 | 0 | 5 | ![]() |
Shop | |
Thunder Crossbow | 5 | 76 | 8 | 0 | 5 | ![]() |
Shop | |
Quarreler | 5 | 80 | 8 | 0 | 5 | ![]() |
Inflicts ![]() ![]() |
Shop, Kapawka Jungle |
Aerolus | 5 | 90 | 20 | 0 | 5 | ![]() |
Shop | |
William's | 5 | 98 | 0 | 0 | 10 | ![]() |
+5 EVA, +5 Crit | Shop (after Second Tournament) |
Rogue's End ![]() |
5 | 70 | 0 | 0 | 10 | ![]() |
Inflicts ![]() |
Mission |
Point Blank ![]() |
1 | 98 | 0 | 0 | 5 | ![]() |
+3 SPD, +3 Crit, 6 Vertical Reach, Inflicts ![]() Grants ![]() |
Baaz Island Hunt |
Note: When performing a Regular Attack with the Auto Crossbow, you will make an attack against the targeted square, and 3 squares behind it, in a cone-shaped pattern. This unique targeting does not apply to any skills used while wielding the Auto Crossbow, even if they have a range of weapon or otherwise count as Regular Attacks.
Staffs[edit | edit source]
Staffs have low ATK values, but provide a modest bonus to MND, RES, and EVA as well. More importantly, they increase the range of your Spells.
All staffs are one-handed melee weapons with a vertical reach of 3. Wielding a staff increases spell range by 1 (this stacks if you dual-wield staffs).
Name | ATK | MND | RES | EVA | Other | Source |
---|---|---|---|---|---|---|
Wood Staff | 38 | 4 | 7 | 1 | Does not increase spell range | Shop |
White Staff | 42 | 8 | 7 | 1 | ![]() ![]() |
Shop |
Silver Staff | 48 | 16 | 10 | 1 | Shop | |
Healing Staff | 58 | 8 | 15 | 1 | Heals attacked units instead of damaging | Shop |
Heavy Staff | 76 | 4 | 7 | 1 | -3 SPD | Shop |
Teorite Staff | 60 | 20 | 15 | 1 | Shop | |
Gold Staff | 66 | 26 | 15 | 1 | Shop | |
Black Staff | 72 | 30 | 18 | 1 | Deals ![]() |
Shop |
Gatekeeper | 78 | 34 | 18 | 1 | Shop | |
Maligenii | 84 | 38 | 22 | 1 | Shop (after Second Tournament) | |
Godsleg | 90 | 30 | 22 | 2 | Permanent ![]() |
Crafting |
Blood Staff ![]() |
54 | 20 | 0 | 0 | Heals 100% of Regular Attack damage | Crafting |
Nap Staff ![]() |
70 | 30 | 0 | 0 | +20 DEF, Inflicts ![]() |
Port Grendel Hunt |
Rods[edit | edit source]
Rods typically have very low ATK values, but significantly boost the wielder's MND.
Rods are all one-handed melee weapons with a vertical reach of 2.
Name | ATK | MND | Elemental Resistance | Damage Type | Other | Source |
---|---|---|---|---|---|---|
Rod | 34 | 16 | None | ![]() |
Shop | |
Ancient Rod | 40 | 22 | None | ![]() |
Shop | |
Silver Rod | 46 | 32 | None | ![]() |
Shop | |
Water Rod | 52 | 34 | None | ![]() |
Boosts ![]() |
Shop |
Fire Rod | 52 | 34 | None | ![]() |
Boosts ![]() |
Shop |
Earth Rod | 52 | 34 | None | ![]() |
Boosts ![]() |
Shop |
Thunder Rod | 52 | 34 | None | ![]() |
Boosts ![]() |
Shop |
Teorite Rod | 58 | 40 | None | ![]() |
Shop | |
Ebony Rod | 64 | 46 | ![]() |
![]() |
Boosts ![]() |
Shop |
Jeweled Rod | 70 | 52 | None | ![]() |
Shop | |
Heavy Rod | 92 | 42 | None | ![]() |
Shop | |
Glacier Rod | 72 | 54 | ![]() |
![]() |
Shop | |
Blazing Rod | 72 | 54 | ![]() |
![]() |
Shop | |
Quake Rod | 72 | 54 | ![]() |
![]() |
Shop | |
Surge Rod | 72 | 54 | ![]() |
![]() |
Shop | |
Void Rod | 80 | 64 | None | ![]() |
Shop (after Second Tournament) | |
Prism Rod | 80 | 84 | ![]() ![]() ![]() ![]() |
![]() |
Crafting | |
Dueling Rod ![]() |
66 | 38 | None | ![]() |
Inflicts ![]() |
Mission |
Sacrosanct Scepter ![]() |
80 | 54 | None | ![]() |
+10 Crit | Shop |
Note: If a rod boosts elemental damage, that means any damage of that type is increased by 25%.
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