Fell Seal: Arbiter's Mark Wiki
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Vessel
Vessel
Abilities
Specialty Channel Soul
Starting Ability Nameless One
Passive #1 Hallowed Mind
Passive #2 Hallowed Body
Counter Hallowed Soul
Movement MoveMove: 3 JumpJump: 4
Equipment Scythe, Rapier, Crossbow, Light Armor, Shield
Details
Class
Requirements
Mender 5
Wizard 5
Badge:Bone Crest
Non-Story Character

Class Description

A channeler who has spent years training their body and mind in order to call upon the souls of ancient, powerful beings.

Growth

HP MP ATK DEF MND RES SPD
4.0 7.0 4.25 4.0 6.25 4.0 0.83

Abilities

Channel Soul

Name AP MP Range Area Shape Type Vs.
Nameless One 0 12 0-3, Vert. 14 Single Special Res
Deals 1.25x HolyHoly (MND) damage to the target.
Ippokampos 200 14 1, Vert. 10 2, Vert. 2 Cone Special Res
Deals 1.65x WaterWater (MND) damage in a cone.
Hallowed Mind 200 PassivePassive
Character gains a bonus to healing/damage the next turn after using a Regular Attack (.45x for using a melee regular attack, and .35x for using a ranged regular attack).
Avernaal 225 18 0-3, Vert. 10 3, Vert. 2 Cross Special Res
Deals 1.6x FireFire (MND) damage in a small area.
Hallowed Body 250 PassivePassive
Increases ATK by 20% of MND and MND by 20% of ATK
Hollowed Soul 250 CounterCounter
When the character is dealt elemental damage, they gain a buff that increases their resistance to that Element (They only gain protection to the last Element they were damaged with).
Quetzalcoatl 300 20 1, Vert. 6 99, Vert. 3 Line Special Res
Deals 1.55x ThunderThunder (MND) damage in a line.
Psyhie 400 18 Self 3, Vert. 2 Cross Special None
Restores 1.3x (MND) HP in a small area around the caster. Also restores 5 MP.
Fáfnir 300 22 0-5, Vert. 12 Single Special Res
Deals 2.3x EarthEarth (MND) damage to the target from a distance. Cannot be evaded.
Immortal Souls 600 30 0-3, Vert. 14 3, Vert. 2 Square Special Res
Deals 2x Magical (MND) damage in a small area.


Notes

Many of the Vessel Abilities are Special, not Spells as one might expect.

Hallowed Mind's damage bonus will only apply on the first damaging part of a multi-damage ability (for example, Dual Wield, Double Cast, Infused Edge) instead of increasing the damage of the full action.

Mastery Bonus

MP+5, MND+5, WaterFireEarthThunder+5

Unlocked By

In addition to class requirements, a Badge:Bone Crest must be used.

Trivia

Several Vessel abilities are mythological references:

Avernaal is similar to "Avernus," the name of a volcanic crater near Cumae, Italy, which in ancient times was believed to be the entrance to the underworld.

Ippokampos is a reference to the hippocampus, a mythological creature with the upper body of a horse and lower body of a fish.

Quetzalcoatl directly references an Aztec deity by the same name which appears as a feathered serpent.

Fafnir is a dragon in Norse mythology.

Psyhie is similar to "Psyche," which refers to both butterflies and the soul in ancient Greek.

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