Vangal | |
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Details | |
Signature Ability |
Lick Wounds |
This quilled guardian faithfully defends its packmates, even in the face of insurmountable odds.
Statistics[]
Crit: 6%, EVA varies by monster tier
Regular Attack has range 1, Vert. 2
Berserk, Charm Immunity. Due to their Fortitude passive ability, Vangals will typically also be immune to Bleed, Poison, and Weaken.
0 | -50 | 0 | 0 | 0 | 0 |
Monster Tiers[]
All tiers have the same elemental resistances. See the Monster Class section for more details on the abilities.
Vangal (Tier 1)[]
- Active Abilities: None
- Passive Abilities: Fortitude
- Counter Ability: Thorns
EVA: 1%
Komainu (Tier 2)[]
- Active Abilities: Snapback, Lick Wounds
- Passive Abilities: Fortitude
- Counter Ability: Thorns
EVA: 3%
Gyaum (Tier 3)[]
- Active Abilities: Snapback, Lick Wounds, Rally Howl, Stunning Strike
- Passive Abilities: Fortitude, Deep Wounds
- Counter Ability: Thorns
EVA: 6%
Spawn Locations[]
Below is a list of locations which can have Vangals in their patrols.
- Alpine Woods
- Ancient Tomb
- Azure Fields
- Banyan Span
- Caravan Trail
- Fetid Depths
- Gelligh
- Gyaum Tor
- Illuster
- Lodestarhenge
- Restful Stones
- Scarred Summit
- Screwworm Swamp
- The Arena
- The Crossroads
- The Highlands
- The Resting Giants
- Timber Road
Bzil Class[]
This version of Vangal is used for Bzaro and enemy Bzil. Bzaro starts with this class already unlocked.
Statistics[]
0 | -50 | 0 | 0 | 0 | 0 |
Abilities (Alpha)[]
Name | AP | MP | Range | Area | Shape | Type | Vs. |
---|---|---|---|---|---|---|---|
Lick Wounds | 0 | 6 | Self | 3, Vert. 2 | Cross | Skill | None |
Restores .8x (MND) HP to the character and all adjacent targets. | |||||||
Fortitude | 150 | Passive | |||||
Character is immune to Injuries and Poison, Bleed, Weaken. | |||||||
Deep Wounds | 150 | Passive | |||||
Character's offensive actions have a chance to inflict Bleed on the target. | |||||||
Thorns | 200 | Counter | |||||
Grants Thorns to the character after being targeted by any damaging offensive action. | |||||||
Snapback | 200 | 0 | 1, Vert. 2 | Single | Skill | Def | |
Deals 1x Physical (ATK) damage to the target and exchanges position with them. Ignores Protect status and cannot be evaded. Bypasses all Counter abilities. | |||||||
Rally Howl | 250 | 16 | Self | 3, Vert. 2 | Cross | Spell | None |
ATK Up, Haste to the character and all adjacent targets. | |||||||
Stunning Strike | 300 | 0 | Weapon | Single | Skill | Def | |
Deals 0.75x Physical (ATK) damage to the target and delays progress towards their next turn by 60% of its current value. |
Mastery Bonus[]
ATK+5, Crit+2, SPD+3
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