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Vangal
Vangal.png
Details
Signature Ability
Lick Wounds

This quilled guardian faithfully defends its packmates, even in the face of insurmountable odds.

Statistics[]

Move.pngMove: 4 Jump.pngJump: 6

Crit: 6%, EVA varies by monster tier

Regular Attack has range 1, Vert. 2

Berserk.pngBerserk, Charm.pngCharm Immunity. Due to their Fortitude passive ability, Vangals will typically also be immune to Bleed.pngBleed, Poison.pngPoison, and Weaken.pngWeaken.

Resistances
Water.png Fire.png Earth.png Thunder.png Dark.png Holy.png
0 -50 0 0 0 0

Monster Tiers[]

All tiers have the same elemental resistances. See the Monster Class section for more details on the abilities.

Vangal (Tier 1)[]

  • Active Abilities: None
  • Passive Abilities: Fortitude
  • Counter Ability: Thorns

EVA: 1%

Komainu (Tier 2)[]

  • Active Abilities: Snapback, Lick Wounds
  • Passive Abilities: Fortitude
  • Counter Ability: Thorns

EVA: 3%

Gyaum (Tier 3)[]

  • Active Abilities: Snapback, Lick Wounds, Rally Howl, Stunning Strike
  • Passive Abilities: Fortitude, Deep Wounds
  • Counter Ability: Thorns

EVA: 6%

Spawn Locations[]

Below is a list of locations which can have Vangals in their patrols.

Bzil Class[]

This version of Vangal is used for Bzaro and enemy Bzil. Bzaro starts with this class already unlocked.

Statistics[]

Move.pngMove: 4 Jump.pngJump: 6

Resistances
Water.png Fire.png Earth.png Thunder.png Dark.png Holy.png
0 -50 0 0 0 0

Berserk.pngBerserk, Charm.pngCharm Immunity

Abilities (Alpha)[]

Name AP MP Range Area Shape Type Vs.
Lick Wounds 0 6 Self 3, Vert. 2 Cross Ability.pngSkill None
Restores .8x (MND) HP to the character and all adjacent targets.
Fortitude 150 Passive.pngPassive
Character is immune to Injuries and Poison.pngPoison, Bleed.pngBleed, Weaken.pngWeaken.
Deep Wounds 150 Passive.pngPassive
Character's offensive actions have a chance to inflict Bleed.pngBleed on the target.
Thorns 200 Counter.pngCounter
Grants Thorns.pngThorns to the character after being targeted by any damaging offensive action.
Snapback 200 0 1, Vert. 2 Single Ability.pngSkill Def
Deals 1x Physical.pngPhysical (ATK) damage to the target and exchanges position with them. Ignores Protect status and cannot be evaded. Bypasses all Counter abilities.
Rally Howl 250 16 Self 3, Vert. 2 Cross Ability.pngSpell None
AtkUp.pngATK Up, Haste.pngHaste to the character and all adjacent targets.
Stunning Strike 300 0 Weapon Single Ability.pngSkill Def
Deals 0.75x Physical.pngPhysical (ATK) damage to the target and delays progress towards their next turn by 60% of its current value.

Mastery Bonus[]

ATK+5, Crit.pngCrit+2, SPD+3