Fell Seal: Arbiter's Mark Wiki
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Vampire
Vampire.png
Abilities
Specialty Vampirism
Starting Ability Thrown Dagger
Passive #1 Bat Form
Passive #2 Execute
Counter Mute
Movement Move.pngMove: 4 Jump.pngJump: 6 Swim.pngSwim
Equipment Dagger, Rapier, Gun, Bow, Robe, Light Armor
Details
Class
Requirements
6 Scoundrel
3 Alchemystic
Badge:Blood Crest
Non-Story Character

Growth[]

HP MP ATK DEF MND RES SPD
5.5 3.5 4.25 4.0 4.25 4.0 1.33

Abilities[]

Vampirism[]

Name AP MP Range Area Shape Type Vs.
Thrown Dagger 0 6 1-3, Vert. 8 Single Ability.pngSkill Def
Deals 0.75x Magical (ATK) damage to the target from a distance and has a 75% chance of inflicting Bleed.pngBleed.
Blood Nova 175 14 0-3, Vert. 10 3, Vert. 2 Cross Ability.pngSpell Res
Deals 1.1x Magical (ATK+MND) damage in a small area and has a 62% chance of inflicting Bleed.pngBleed.
Shakedown 175 10 1, Vert. 3 Single Ability.pngSkill Def
Deals 0.85x Physical.pngPhysical (ATK) damage to the target and attempts to steal a Component from them.
Execute 225 Passive.pngPassive
Damage from offensive Abilities is increased by 0.45x when target's HP is below 0.5x of their maximum.
Mute 225 Counter.pngCounter
Counters any offensive action taken on the character by inflicting the offender with Mute.pngMute.
Blood Suck 250 10 1, Vert. 4 Single Ability.pngSpell Res
Deals 0.75x Magicial (MND) damage to the target and absorbs the damage dealt. Deals 0.45x more damage if the target is inflicted with Bleed.pngBleed.
Soul Suck 250 4 1, Vert. 4 Single Ability.pngSpell Res
Deals 0.3x Magical (MND) damage to the target's MP and absorbs the damage dealt as MP. Deals 0.3x more damage if the target is inflicted with Bleed.pngBleed.
Charm 300 16 1, Vert. 2 Single Ability.pngSkill Res
Inflicts Charm.pngCharm on the target.
Night Embrance 450 30 1, Vert. 3 Single Ability.pngSkill Def
Deals 3.2x Physical.pngPhysical (ATK) damage to the target and inflicts Sleep.pngSleep if target is inflicted with Bleed.pngBleed.
Bat Form 450 Passive.pngPassive
Character transforms into a swarm of bats when moving.


Mastery Bonus[]

ATK+5, SPD+3, Dark.png+5

Unlocked By[]

In addition to class requirements, a Badge:Blood Crest must be used.

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