Tyrant | |
---|---|
Details | |
Specialty |
Tyranny |
Passive 1 |
Strong & Steadfast |
Passive 2 |
Presence |
Counter |
Might |
Requirements |
Pack Leader 6 Scout 4 Tyrant Serum |
Well-practiced in the art of domination, Tyrant Monsters revel in controlling others.
Abilities[]
Name | AP | MP | Range | Area | Shape | Type | Vs |
---|---|---|---|---|---|---|---|
Variant Body | 0 | Variant | |||||
Grants +10% HP, +7.5% ATK, +5% MND when this is the primary variant. | |||||||
Strong & Steadfast | 200 | Passive | |||||
Unit takes 50% less damage from percentage-based damage. Character cannot be displaced. | |||||||
Might | 200 | Counter | |||||
Grants ATK Up,MND Up to the character after being targeted by any offensive action. | |||||||
Dominate | 200 | 16 | 1-2, Vert. 10 | Single | Spell | Res | |
Deals 0.7x Earth (MND) damage to the target and has a 75% chance of inflicting Charm. | |||||||
Intimidate | 200 | 14 | Self | Everyone | Skill | Def | |
Has a 65% chance of inflicting Sleep to all combatants other than the character. Bypasses all Counter Abilities. | |||||||
Presence | 250 | Passive | |||||
Character deals 7% bonus damage/healing for every unit afflicted with Sleep, Berserk, or Charm. |
Mastery Bonus[]
HP+6, ATK+3, MND+3, Crit+3
Required For[]
Fell requires 4 levels of Tyrant, as well as 4 levels of Shadow, 4 levels of Corrupted, and a Fell Serum.
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