Shadow | |
---|---|
Details | |
Specialty |
Shadows |
Passive 1 |
Ethereal Touch |
Passive 2 |
Telekinesis |
Counter |
Countershot |
Requirements |
Scout 3 Skeletal 3 Died with Ancient Locket |
Saved from grievous injury by the power of a mysterious locket, these Monsters tread the world between the living and the dead. A monster can only qualify for this Variant by dying in combat while they have the Ancient Locket accessory equipped. See the Spymaster page for details on crafting the Ancient Locket. A monster only has to die once while the locket is equipped and they don't have to meet the qualifications for Shadow at the time of death either.
Abilities[]
Name | AP | MP | Range | Area | Shape | Type | Vs |
---|---|---|---|---|---|---|---|
Variant Body | 0 | Variant | |||||
Grants +5% SPD, +5 EVA when this is the primary variant as well as Teleport and immunity to Blind. If the monster can already fly, an additional +2.5% SPD is granted. | |||||||
Cunning Slash | 175 | 8 | 1, Vert. 4 | Single | Skill | Def | |
Deals 0.75x Physical (ATK) damage with 100% accuracy. Bypasses all Counter Abilities. | |||||||
Ethereal Touch | 225 | Passive | |||||
When using a Regular Attack, character uses 1.2 x MND in place of ATK if the resulting damage would be higher. | |||||||
Countershot | 175 | Counter | |||||
Counters with a Regular Attack against any ranged offensive Regular Attack or Skill targeting the character. | |||||||
Telekinesis | 225 | Passive | |||||
Equipped weapons gains +1 Range. | |||||||
Shadowstrike | 250 | 16 | Weapon | Single | Skill | Def | |
Deals 1x Physical (ATK) damage to the target. Grants Mirage to the character. Counts as a Regular Attack and will use the equipped weapon's element and debuffs. |
Mastery Bonus[]
MP+4, ATK+4, SPD+4, DEF+5, RES+4, Crit+4, +2
Required For[]
Fell requires 4 levels of Shadow in addition to 4 levels of Tyrant, 4 levels of Corrupted, and a Fell Serum.
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