Fell Seal: Arbiter's Mark Wiki
Samurai
Samurai.png
Abilities
Specialty Martial Spirit
Starting Ability Overreach
Passive #1 Unbreakable Spirit
Passive #2 Razor Wind
Counter Critical:Focus
Movement Move.pngMove: 4 Jump.pngJump: 4
Equipment Sword, Shield, Heavy Armor
Details
Class
Requirements
Knight 5
Ranger 4
Complete Mission "Assassin!"

Forever in pursuit of honorable combat, these warriors draw strength from weakness to push themselves beyond their limits. Samurai require the Missions and Monsters DLC to use.

Growth[]

HP MP ATK DEF MND RES SPD
7.5 2.0 4.75 3.0 3.5 3.12 1.03

Abilities[]

Martial Spirit[]

Name AP MP Range Area Shape Type Vs
Overreach 0 6 Weapon Single Ability.pngSkill Def
Deals 1.2x Physical.pngPhysical (ATK) damage to the target. Also inflicts DefDown.pngDEF Down on the character. Counts as a Regular Attack and will use the equipped weapon's element and debuffs.
Unbreakable Spirit 150 Passive.pngPassive
Every debuff on the character will increase their ATK and MND by 10%.
Spirit Bow 175 6 1-5, Vert. 20 Single Ability.pngSkill Def
Deals 0.5x Physical.pngPhysical (MND) damage to the target. Forces the target to change direction to face the character and inflicts DefDown.pngDEF Down, ResDown.pngRES Down.
Meditate 150 8 Self Single Ability.pngSpell None
Removes all debuffs from the character, restoring 0.6x (MND) HP for each debuff removed. Also sets EVA to 0 until the character's next turn.
Wind Spirit 200 8 Self 5, Vert. 4 Cross Ability.pngSkill Def
Deals 0.35x Physical.pngPhysical (ATK) damage in a large area around the character. Forces targets to change direction to face the character and will inflict Cripple.pngCripple.
Razor Wind 250 Passive.pngPassive
For an added cost of 6 MP, allows the character to use any single-target Skill with a range of at least 1 as if it had a range of 4.
Restless Spirit 200 6 1, Vert. 3 Single Ability.pngSkill None
Deals 0.7x Physical.pngPhysical (ATK) damage that ignores the target's defense. Also inflicts ResDown.pngRES Down on the character.
Critical:Focus 200 Counter.pngCounter
Grants Focus.pngFocus to the character when HP is Critical after taking damage. Character also uses Defend and takes half damage from all attacks until their next turn.
Adrenaline 250 4 Weapon Single Ability.pngSkill Def
Deals 0.5x Physical.pngPhysical (ATK) damage to the target. Also inflicts Bleed.pngBleed on the character. Counts as a Regular Attack and will use the equipped weapon's element and debuffs. The character's next turn will come 50% faster.
Finisher 350 20 Weapon Single Ability.pngSkill Def
Deals 2.4x Physical.pngPhysical (ATK) damage to the target. Also inflicts AtkDown.pngATK Down on the character. Counts as a Regular Attack and will use the equipped weapon's element and debuffs.
Spirit Sword 300 14 1, Vert. 4 Single Ability.pngSkill Def
Deals 2.6x Physical.pngPhysical (MND) damage to the target. Also inflicts MndDown.pngMND Down on the character.

Notes[]

Razor Wind adds a menu option to the character that allows an applicable skill to be selected to have its range enhanced. Razor Wind has a Vertical reach of 12.

Mastery Bonus[]

ATK+5, SPD+2, Crit.pngCrit+2