Ranger
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Abilities
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Specialty | Survival |
Starting Ability | Rooting Shot |
Passive #1 | Know Weakness |
Passive #2 | Evasion Up |
Counter | Countershot |
Movement | Move: 4 Jump: 5 Swim |
Equipment | Axe, Bow, Crossbow, Light Armor |
Details
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Class Requirements |
Scoundrel 4 |
Description[]
"Survivalists who have honed their skill in archery to deadly effect."' - In-Game Description
Growth[]
HP | MP | ATK | DEF | MND | RES | SPD |
---|---|---|---|---|---|---|
6.5 | 2.0 | 4.0 | 3.25 | 3.5 | 3.75 | 1.25 |
Abilities[]
Survival[]
Name | AP | MP | Range | Area | Shape | Type | Vs. | |
---|---|---|---|---|---|---|---|---|
Rooting Shot | 0 | 0 | Weapon | Single | Skill | Def | ||
Deals 0.85x Physical (ATK) damage to the target and has a 75% chance of inflicting Root. | ||||||||
Balm | 100 | 6 | 0-1, Vert. 4 | Single | Skill | None | ||
Removes Poison, Bleed, Blind, Root, Mute, Cripple, Sleep, Weaken from the target. | ||||||||
Scout | 200 | 6 | Self | 13, Vert. 40 | Cross | Skill | None | |
Reveals all traps in a 6 radius around the character and grants the character CRIT Up. Increases the unit's chance to score a Critical Hit. | ||||||||
Collect Pelt | 200 | 0 | Weapon | Single | Skill | Def | ||
Deals 0.8x Physical (ATK) damage to the target and yields a rare Component if the character lands a killing blow on a Monster target. If the target is defeated by this Ability, it cannot be raised for the rest of the encounter. On a killing blow, Rebirth will be ignored. Boss enemies are immune to being collected. | ||||||||
Know Weakness | 200 | Passive | ||||||
Increases the character's chances of landing a Critical Hit by 25%. | ||||||||
Rain of Arrows | 250 | 0 | 1, Vert. 7 | 4, Vert. 10 | Line | Skill | Def | |
Deals 0.9x Physical (ATK) damage in a line. | ||||||||
Evasion Up | 200 | Passive | ||||||
Increases the character's EVA value by 13% | ||||||||
Multishot | 300 | 0 | Weapon, Vert. 7 | 3, Vert. 2 | Cross | Skill | Def | |
Deals 0.85x Physical (ATK) damage in a small area. | ||||||||
Countershot | 250 | Counter | ||||||
Counters with a Regular Attack any ranged offensive Regular Attack or Skill taken against the character. | ||||||||
Sniper Shot | 400 | 36 | Weapon | Single | Skill | Def | ||
Deals 3.8x Physical (ATK) damage to the target, but will inflict Root on the character. |
Mastery Bonus[]
HP+5, ATK+5, EVA+1
Notes[]
Multishot will always exclude the character using it from the AoE.
Required For[]
- Peddler Requires 5 levels of Ranger.
- Gunner requires 4 levels of Ranger, 4 levels of Mercenary, and 4 levels of Knight.
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