|Starting Ability||Rooting Shot|
|Passive #1||Know Weakness|
|Passive #2||Evasion Up|
|Movement||Move: 4 Jump: 5 Swim|
|Equipment||Axe, Bow, Crossbow, Light Armor|
"Survivalists who have honed their skill in archery to deadly effect."' - In-Game Description
|Deals 0.85x Physical (ATK) damage to the target and has a 75% chance of inflicting Root.|
|Balm||100||6||0-1, Vert. 4||Single||Skill||None|
|Removes Poison, Bleed, Blind, Root, Mute, Cripple, Sleep, Weaken from the target.|
|Scout||200||6||Self||13, Vert. 40||Cross||Skill||None|
|Reveals all traps in a 6 radius around the character and grants the character CRIT Up. Increases the unit's chance to score a Critical Hit.|
|Deals 0.8x Physical (ATK) damage to the target and yields a rare Component if the character lands a killing blow on a Monster target. If the target is defeated by this Ability, it cannot be raised for the rest of the encounter. On a killing blow, Rebirth will be ignored. Boss enemies are immune to being collected.|
|Increases the character's chances of landing a Critical Hit by 25%.|
|Rain of Arrows||250||0||1, Vert. 7||4, Vert. 10||Line||Skill||Def|
|Deals 0.9x Physical (ATK) damage in a line.|
|Increases the character's EVA value by 13%|
|Multishot||300||0||Weapon, Vert. 7||3, Vert. 2||Cross||Skill||Def|
|Deals 0.85x Physical (ATK) damage in a small area.|
|Counters with a Regular Attack any ranged offensive Regular Attack or Skill taken against the character.|
|Deals 3.8x Physical (ATK) damage to the target, but will inflict Root on the character.|
HP+5, ATK+5, EVA+1
Multishot will always exclude the character using it from the AoE.
- Peddler Requires 5 levels of Ranger.
- Gunner requires 4 levels of Ranger, 4 levels of Mercenary, and 4 levels of Knight.