Rakkerjak | |
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Details | |
Signature Ability |
Flip Kick |
A hyperactive creature that moves by bouncing on its tail. This frees up all of its limbs for attacking, making it deadly in close combat.
Statistics[]
Crit: 5% EVA: 2%
Regular Attack has range 1, Vert. 3
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100 | 0 | 0 | -50 | 0 | 0 |
Monster Tiers[]
See the Monster Class section for details on the abilities.
Rakkerjak (Tier 1)[]
- Active Abilities: Sneak Attack
- Passive Abilities: None
- Counter Ability: Fleet of Foot
Redcap (Tier 2)[]
- Active Abilities: Sneak Attack, Flip Kick, Rusty Stab
- Passive Abilities: Submariner
- Counter Ability: Fleet of Foot
Grue (Tier 3)[]
- Active Abilities: Sneak Attack, Flip Kick, Rusty Stab, Shadow Hunt
- Passive Abilities: Submariner, Execute
- Counter Ability: Fleet of Foot
Spawn Locations[]
Below is a list of locations which can have Rakkerjaks in their patrols.
- Claret Woods
- Drakesmouth Seaway
- Ekhidna Falls
- Godstear Wastes
- Gogombob City
- Kapawka Jungle
- Mount Nervanzer
- Oldebzar
Bzil Class[]
This version of Rakkerjak is used for Bzaro and enemy Bzil. This class can be obtained by collecting 5 Rakkerjak Essences, which drop from defeated Rakkerjaks while Bzaro is in the party.
Statistics[]
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100 | 0 | 0 | -50 | 0 | 0 |
Abilities (Sneak & Skulk)[]
Name | AP | MP | Range | Area | Shape | Type | Vs. |
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Flip Kick | 0 | 4 | 1-2, Vert. 3 | Single | ![]() |
Def | |
Deals 0.9x ![]() | |||||||
Fleet of Foot | 150 | ![]() |
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Grants ![]() ![]() ![]() | |||||||
Shadow Hunt | 200 | 6 | 1, Vert. 4 | Single | ![]() |
Def | |
Deals 1x ![]() ![]() | |||||||
Submariner | 200 | ![]() |
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Damage is increased (rather than decreased) while in water. Also grants the ability to swim. | |||||||
Rusty Stab | 250 | 12 | Weapon | Single | ![]() |
Def | |
Deals 0.8x ![]() ![]() ![]() | |||||||
Sneak Attack | 300 | 6 | Weapon | Single | ![]() |
Def | |
Deals 0.6x ![]() | |||||||
Execute | 300 | ![]() |
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Damage from offensive Abilities is increased by .45x when the target's HP is below half. |
Mastery Bonus[]
ATK+5, SPD+3, Crit+2
Notes[]
Sneak Attack will do 0.6x damage from the front, 1.2x damage from the side and 1.4x damage from behind, in addition to the normal bonuses for attacking a target from the sides/back.
Submariner increases damage by 10% while in water, as opposed to its normal effects of decreasing damage by 10%.
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