Peddler
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Abilities
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Specialty | Peddle |
Starting Ability | Lacerating Trap |
Passive #1 | Quick Fingers |
Passive #2 | Item Potency |
Counter | Critical: Quicken |
Movement | Move: 3 Jump: 5 |
Equipment | Dagger, Axe, Crossbow, Light Armor, Shield |
Details
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Class Requirements |
Ranger 5 |
Relying on their wits, Peddlers prefer to stay out of direct combat. They set clever traps and know how to get the most bang for the buck out of items.
Growth[]
HP | MP | ATK | DEF | MND | RES | SPD |
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7.0 | 3.0 | 3.75 | 4.0 | 3.5 | 4.0 | 1.13 |
Abilities[]
Peddle[]
Name | AP | MP | Range | Area | Shape | Type | Vs. | |
---|---|---|---|---|---|---|---|---|
Lacerating Trap | 0 | 8 | 1-3, Vert 2 | Single | Skill | None | ||
Character lays down a trap that will inflict Bleed and immediately end the turn of any enemy that steps on it. | ||||||||
Immobilizing Trap | 150 | 8 | 1-3, Vert 2 | Single | Skill | None | ||
Character lays down a trap that will inflict Root and immediately end the turn of any enemy that steps on it. | ||||||||
Item Potency | 200 | Passive | ||||||
When using an item, it will have double the normal potency. | ||||||||
Painful Trap | 200 | 10 | 1-3, Vert 2 | Single | Skill | None | ||
Character lays down a trap that will damage an enemy stepping on it for 1/2 of their current HP and immediately end their turn. | ||||||||
Quick Fingers | 150 | Passive | ||||||
Situational commands (Such as Open, Gather, Climb, Activate, etc.) do not cost an action to use. | ||||||||
Alluring Trap | 250 | 12 | 1-3, Vert 2 | Single | Skill | None | ||
Character lays down a trap that will inflict Charm and immediately end the turn of any enemy who steps on it. | ||||||||
Critical: Quicken | 225 | Counter | ||||||
Grants the character an immediate turn when HP is Critical after taking damage. | ||||||||
Critical Expertise | 150 | 6 | 0-2, Vert 2 | Single | Spell | None | ||
Grants CRIT Up to the target. Increases the unit's chance to score a Critical Hit. | ||||||||
Sales Pitch | 250 | 12 | Self | 3, Vert 2 | Cross | Spell | None | |
Grants Haste in a small area. A unit with Haste will get its turn faster. | ||||||||
Patented Usage | 400 | 14 | 0-3, Vert 6 | 3, Vert 2 | Cross | Skill | None | |
The selected item will be used on a small area (can't be used with Pheonix Ashes or Mana Stone). |
Mastery Bonus[]
HP/MP+5, SPD+3
Required For[]
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