Mystic | |
---|---|
Details | |
Specialty |
Mysticism |
Passive 1 |
Mana Expert |
Passive 2 |
Far Sight |
Counter |
Mystic Shield |
Requirements |
Guard 4 Sylvan 3 |
These Monsters have tapped into veins of magic running through the land and have become potent spellcasters.
Abilities[]
Name | AP | MP | Range | Area | Shape | Type | Vs |
---|---|---|---|---|---|---|---|
Variant Body | 0 | Variant | |||||
Grants 7.5% MND when this is the primary variant. | |||||||
Mana Expert | 150 | Passive | |||||
Character starts with 15 MP instead of 0. | |||||||
Far Sight | 200 | Passive | |||||
Extends the range of all Spells by 1 tile. | |||||||
Dark Barrier | 250 | 16 | 0-2, Vert. 10 | 3, Vert. 2 | Cross | Spell | None |
Grants Dark Barrier in a small area. Dark Barrier increases all non-Holy resistances by 25. | |||||||
Soul Tendrils | 250 | 22 | 0-4, Vert. 10 | 3, Vert. 2 | Cross | Spell | Res |
Deals 1.5x Magical (MND) damage in a small area. | |||||||
Mystic Shield | 250 | Counter | |||||
As long as the character has any MP when taking damage, the whole damage is negated. Damage taken will lower current MP. |
Mastery Bonus[]
Notes[]
Mystic Shield, like most other reactions, will not trigger off of environmental damage or damage from forced movement.
Required For[]
Drake requires 4 levels of Mystic, 6 levels of Venomous, and a Draconic Serum.
Warden requires 4 levels of Mystic, 4 levels of Myconid, and a Radiant Serum.
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