Mercenary
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Abilities
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Specialty | War Craft |
Starting Ability | Forceful Strike |
Passive #1 | Health Expert |
Passive #2 | Sturdy Grip |
Counter | Counterattack |
Movement | Move: 4 Jump: 6 Swim |
Equipment | Maul, Sword, Axe, Light Armor, Heavy Armor, Shield |
Details
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Class Requirements |
None |
Description[]
"These fighters versed in all manner of warcraft. They know that combat can be a fickle thing and are prepared for whatever situation is thrown at them."' - In-Game Description
Growth[]
HP | MP | ATK | DEF | MND | RES | SPD |
---|---|---|---|---|---|---|
8.0 | 1.5 | 4.5 | 4.0 | 3.0 | 3.5 | 0.83 |
Abilities[]
War Craft[]
Name | AP | MP | Range | Area | Shape | Type | Vs. | |
---|---|---|---|---|---|---|---|---|
Forceful Strike | 0 | 0 | 1, Vert. 2 | Single | Skill | Def | ||
Deals 0.85x Physical (ATK) damage and pushes the target away by one tile. Depending on the terrain, this could have interesting results. | ||||||||
Field Aid | 150 | 0 | 0-1, Vert. 2 | Single | Skill | None | ||
Restores 0.6x HP (MND) and removes Poison, Bleed, Mute, Cripple, Sleep. | ||||||||
Power Strike | 150 | 0 | Weapon | Single | Skill | Def | ||
Deals 0.8x Physical (ATK) damage to the target and inflicts ATK Down. | ||||||||
Mind Strike | 150 | 0 | Weapon | Single | Skill | Def | ||
Deals 0.8x Physical (ATK) damage to the target and inflicts MND Down. | ||||||||
Counterattack | 200 | Counter | ||||||
Counters with a Regular Attack any offensive action taken against the character by an adjacent unit. | ||||||||
Health Expert | 200 | Passive | ||||||
Increases the character's base maximum HP by 25%. | ||||||||
Precise Strike | 200 | 0 | Weapon | Single | Skill | Def | ||
Deals 0.95x Physical (ATK) damage to the target with 100% accuracy (cannot miss). | ||||||||
Flash Strike | 200 | 0 | Weapon | Single | Skill | Def | ||
Deals 0.9x Physical (ATK) damage to the target and bypasses all Counter Abilities. | ||||||||
Sturdy Grip | 250 | Passive | ||||||
Allows the character to hold a melee two-handed weapon in one hand and to equip a shield, regardless of currently selected Class. | ||||||||
Stunning Strike | 250 | 0 | Weapon | Single | Skill | Def | ||
Deals 0.75x Physical (ATK) damage to the target and delays progress towards their next turn by 60% of its current value. |
Mastery Bonus[]
HP+6, DEF+5
Notes[]
Forceful Strike can have additional effects. See push (forced movement).
Required For[]
Mercenary is one of the 2 basic classes and is required for quite a few other classes.
- Knight requires 3 levels of Mercenary.
- Scoundrel requires 2 levels of Mercenary.
- Gunner requires 4 levels of Mercenary, 3 levels of Templar and 3 levels of Ranger.
- Druid requires 2 levels of Mercenary, 3 levels of Mender and 3 levels of Wizard.
- Werewolf requires 4 levels of Mercenary, a Badge:Lunar Crest and a Non-Story Character.
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