Lich
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Abilities
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Specialty | Malevolence |
Starting Ability | Dark I |
Passive #1 | Blood Magic |
Passive #2 | Chilling Touch |
Counter | Poison |
Movement | Move: 3 Jump: 4 |
Equipment | Scythe, Rod, Staff, Robe |
Details
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Class Requirements |
6 Sorcerer 4 Plague Doctor Badge:Phylactery Non-Story Character |
Class Description[]
A spellcaster of great power who has turned to dark magic in their quest for immortality.
Growth[]
HP | MP | ATK | DEF | MND | RES | SPD |
---|---|---|---|---|---|---|
7.0 | 3.5 | 3.75 | 2.75 | 6.5 | 2.75 | 0.67 |
Abilities[]
Malevolence[]
Name | AP | MP | Range | Area | Shape | Type | Vs. | |
---|---|---|---|---|---|---|---|---|
Dark I | 0 | 8 | 0-3, Vert. 10 | 3, Vert. 2 | Cross | Spell | Res | |
Deals 1.1x Dark (MND) damage in a small area. | ||||||||
Dark II | 250 | 14 | 0-3, Vert. 14 | 3, Vert. 4 | Cross | Spell | Res | |
Deals 1.65x Dark (MND) damage in a small area. | ||||||||
Dark Locus | 250 | 18 | 0-4, Vert. 18 | Single | Spell | Res | ||
Deals 2.2x Dark (MND) damage to the target. | ||||||||
Poison | 250 | Counter | ||||||
Counters any offensive action taken on the character by inflicting the offender with Poison. | ||||||||
Reanimate | 300 | 18 | 1, Vert. 2 | Single | Spell | None | ||
Resurrects a dead enemy as a Cadaver that will attack foes until it falls. This will prevent the target unit from being revived by their own allies. | ||||||||
Chilling Touch | 300 | Passive | ||||||
Character's offensive actions have a chance to inflict Slow on the target. | ||||||||
Darkstorm | 350 | 26 | Self | All Enemies | Spell | Res | ||
Deals 0.85x to 1.3x Dark (MND) damage to all enemies on the map, based on proximity. | ||||||||
Dark Burst | 350 | 16 | Self | 5, Vert. 4 | Cross | Spell | Res | |
Deals 1.25x Dark (MND) damage in a large area around the character. | ||||||||
Blood Magic | 500 | Passive | ||||||
Character uses HP rather than MP when using Abilities (2% HP is used instead of 1 MP). | ||||||||
Nightmare | 400 | 18 | 0-3, Vert. 10 | 5, Vert. 2 | Cross | Spell | Res | |
Deals 1.1x Dark (MND) damage in a large area and has a 62% chance of inflicting Poison. |
Notes[]
Reanimate will summon a Tier 1 Cadaver. At level 50, it will summon a Tier 2 Cadaver (Rancorpse) and at level 80, it will summon a Tier 3 Cadaver (Manananggal). Tier 2 and Tier 3 Cadavers will have Poison as their counter instead of Critical:Rebirth. The summoned unit is controlled by the AI.
Mastery Bonus[]
Unlocked By[]
In addition to class requirements, a Badge:Phylactery must be used.
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