The monster's feral nature has progressed, presenting itself as impressive horns (with a temper to match).
Abilities[edit | edit source]
|Grants +7.5% ATK when this is the primary variant.|
|Increases Critical Hit damage by 50%.|
|Bull Rush||200||8||1, Vert. 3||6, Vert. 3||Charge||Skill||Def|
|Deals 0.75x Physical (ATK) damage to the target and pushes them 1 tile. The character will travel right up to the target. Ignores Protect status.|
|Any target defeated by this character cannot be revived for the duration of the battle. Does not trigger if the target has Rebirth.|
|Counters any offensive action taken against the character by inflicting the offender with Bleed.|
|Wild Slam||250||0||1, Vert. 1||Single||Skill||Def|
|Deals 1x Physical (ATK) damage to the target with reduced accuracy. If the attack hits, it is always a Critical Hit that inflicts Bleed.|
Mastery Bonus[edit | edit source]
HP+5, ATK+3, DEF+5, RES+2, Crit+3
Notes[edit | edit source]
Required For[edit | edit source]
Corrupted requires 3 levels of Horned.