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Vangal
Vangal
Details
Signature Ability
Lick Wounds

This quilled guardian faithfully defends its packmates, even in the face of insurmountable odds.

Statistics[ | ]

MoveMove: 4 JumpJump: 6

Crit: 6%, EVA varies by monster tier

Regular Attack has range 1, Vert. 2

BerserkBerserk, CharmCharm Immunity. Due to their Fortitude passive ability, Vangals will typically also be immune to BleedBleed, PoisonPoison, and WeakenWeaken.

Resistances
Water Fire Earth Thunder Dark Holy
0 -50 0 0 0 0

Monster Tiers[ | ]

All tiers have the same elemental resistances. See the Monster Class section for more details on the abilities.

Vangal (Tier 1)[ | ]

  • Active Abilities: None
  • Passive Abilities: Fortitude
  • Counter Ability: Thorns

EVA: 1%

Komainu (Tier 2)[ | ]

  • Active Abilities: Snapback, Lick Wounds
  • Passive Abilities: Fortitude
  • Counter Ability: Thorns

EVA: 3%

Gyaum (Tier 3)[ | ]

  • Active Abilities: Snapback, Lick Wounds, Rally Howl, Stunning Strike
  • Passive Abilities: Fortitude, Deep Wounds
  • Counter Ability: Thorns

EVA: 6%

Spawn Locations[ | ]

Below is a list of locations which can have Vangals in their patrols.

Bzil Class[ | ]

This version of Vangal is used for Bzaro and enemy Bzil. Bzaro starts with this class already unlocked.

Statistics[ | ]

MoveMove: 4 JumpJump: 6

Resistances
Water Fire Earth Thunder Dark Holy
0 -50 0 0 0 0

BerserkBerserk, CharmCharm Immunity

Abilities (Alpha)[ | ]

Name AP MP Range Area Shape Type Vs.
Lick Wounds 0 6 Self 3, Vert. 2 Cross AbilitySkill None
Restores .8x (MND) HP to the character and all adjacent targets.
Fortitude 150 PassivePassive
Character is immune to Injuries and PoisonPoison, BleedBleed, WeakenWeaken.
Deep Wounds 150 PassivePassive
Character's offensive actions have a chance to inflict BleedBleed on the target.
Thorns 200 CounterCounter
Grants ThornsThorns to the character after being targeted by any damaging offensive action.
Snapback 200 0 1, Vert. 2 Single AbilitySkill Def
Deals 1x PhysicalPhysical (ATK) damage to the target and exchanges position with them. Ignores Protect status and cannot be evaded. Bypasses all Counter abilities.
Rally Howl 250 16 Self 3, Vert. 2 Cross AbilitySpell None
AtkUpATK Up, HasteHaste to the character and all adjacent targets.
Stunning Strike 300 0 Weapon Single AbilitySkill Def
Deals 0.75x PhysicalPhysical (ATK) damage to the target and delays progress towards their next turn by 60% of its current value.

Mastery Bonus[ | ]

ATK+5, CritCrit+2, SPD+3

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