Feral | |
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Details | |
Specialty |
Untamed |
Passive 1 |
Vicious Criticals |
Passive 2 |
Know Weakness II |
Counter |
Cripple |
Requirements |
Monster 6 Claw Serum |
These Monsters may have once been tame, but now they have fully embraced their wild side. Their vicious claws are capable of inflicting devastating attacks.
Abilities[]
Name | AP | MP | Range | Area | Shape | Type | Vs |
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Variant Body | 0 | Variant | |||||
Grants +7.5% ATK when this is the primary variant. | |||||||
Howl | 175 | 10 | Self | 5, Vert. 4 | Cross | ![]() |
Res |
Deals 1x Magical (MND) damage in a large area around the character and has a 62% chance to inflict ![]() | |||||||
Cripple | 175 | ![]() |
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Counters any offensive action taken against the character by inflicting the offender with ![]() | |||||||
Vicious Criticals | 200 | ![]() |
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Critical Hits inflict ![]() ![]() | |||||||
Leap | 250 | 8 | 1-3, Vert. 6 | 3, Vert. 2 | Cross | ![]() |
Def |
Character displaces themselves to the target location (cannot be a water tile) and deals 0.75x ![]() | |||||||
Know Weakness II | 200 | ![]() |
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Increases Critical Hit chance by 25%. Stacks with Know Weakness. |
Mastery Bonus[]
HP+5, ATK+5, MND+3
Notes[]
Vicious Criticals's description is a bit wordy - what it means is that if your character is capable of their skills/spell critting (i.e. they have the Versatile passive from Fellblade or Niwot), their critical hit chance will increase by 10% in addition to all Critical Hits inflicting Bleed and Poison.
Required For[]
Horned requires 4 levels of Feral.
Speedy requires 3 levels of Feral.
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