Fell Seal: Arbiter's Mark Wiki
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Fell
Fell Kawa
Details
Specialty
Fell Power
Passive 1
Shed Skin
Passive 2
Blood Magic
Counter
Teleport Other
Requirements
Tyrant 4
Shadow 4
Corrupted 4
Fell Serum


The Maw's influence has wormed its way through these Monsters.

Abilities[]

Name AP MP Range Area Shape Type Vs
Variant Body 0 Variant
Grants 5% HP/MP/ATK/DEF/MND/RES/SPD when this is the primary variant.
Shed Skin 175 PassivePassive
When a debuff wears off, it transfers to adjacent enemies. When a buff wears off, it transfers to adjacent allies.
Teleport Other 175 CounterCounter
Counters any offensive action taken against the character by an adjacent unit by teleporting it to a random location on dry land on the map.
Dreadmaw 250 16 0-3, Vert. Weapon 3, Vert. 2 Cross AbilitySkill Def
Deals 0.5x PhysicalPhysical (ATK) damage to the targets with a 50% chance to inflict PoisonPoison, BlindBlind, SleepSleep. Also steals buffs from the target.
Blood Magic 200 PassivePassive
Character uses HP instead of MP when using Abilities. (2% of max HP is used for each 1 MP)
Luussa 350 24 1-3, Vert. 10 3, Vert. 2 Cross AbilitySpell Res
Deals 1.15x Magical (MND) damage to the targets, absorbs the damage dealt as HP, and has a 50% chance to inflict BerserkBerserk.

Mastery Bonus[]

HP+4, ATK+5, MND+5

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