Fell Seal: Arbiter's Mark Wiki
Fell Seal: Arbiter's Mark Wiki
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Demon Knight
Anadine RD
Abilities
Specialty Rage
Starting Ability Enraged Blow
Passive #1 Cleave
Passive #2 Focused Rage
Counter Mute
Movement MoveMove: 4 JumpJump: 4
Equipment Scythe, Axe, Heavy Armor
Details
Class
Requirements
Anadine


Class Description[]

A knight corrupted by a Relic's dark energies. They brutally decimate the battlefield, gaining great momentum for every foe felled.

Growth[]

HP MP ATK DEF MND RES SPD
8.0 1.0 6.0 3.25 3.5 2.5 0.67

Abilities[]

Rage[]

Name AP MP Range Area Shape Type Vs.
Enraged Blow 0 0 1, Vert. 4 Single AbilitySkill Def
Deals 1.6x PhysicalPhysical (ATK) damage to the target, but also damages the character by 1/4 of their current HP.
Vicious Push 175 0 1, Vert. 4 Single AbilitySkill Def
Deals 0.85x PhysicalPhysical (ATK) damage and pushes the target away by one tile. Depending on the terrain, this could have interesting results.
Rend 175 0 1, Vert. 4 Single AbilitySkill Def
Deals 0.95x PhysicalPhysical (ATK) damage to the target and inflicts DefDownDEF Down.
Vicious Slash 225 0 1, Vert. 4 3, Vert. 2 Lateral Line AbilitySkill Def
Deals 1x PhysicalPhysical (ATK) damage in a line. Also damages the character by 1/6 their current HP.
Mute 200 CounterCounter
Counters any offensive action taken on the character by inflicting the offender with MuteMute.
Demonic Might 225 Single AbilitySkill None
Grants AtkUpATK Up, MndUpMND Up, RenewRenew to the target. Also damages the character by 1/5 of their current HP.
Focused Rage 225 PassivePassive
Regular Attacks use all current MP to inflict more damage (0.025x bonus per 1 MP used).
Wrathful Burst 300 16 Self 5, Vert. 4 Cross AbilitySkill Def
Deals 1.15x DarkDark (ATK+MND) damage in a large area around the character. Also damage the character by 1/4 of their current HP.
Corrupted Blade 500 24 1, Vert. 4 Single AbilitySkill Def
Deals 3x DarkDark (ATK) damage to the target. Also damages the character by 1/4 of their current HP.
Cleave 500 PassivePassive
Character gets another turn after felling an enemy (Only occurs once per natural turn). 0 MP is gained on this turn. Does not trigger if the target has RebirthRebirth.


Mastery Bonus[]

HP+10, ATK+15, CritCrit+2, Dark+10

Notes[]

Vicious Push can have additional effects. See push (forced movement).

Focused Rage opens a menu that allows a regular attack or any ability that functions as a Regular Attack (for example, Magic Bullet) to be selected. If you are dual wielding, only the first weapon swing will get the damage bonus.

Obtained From[]

  • Story Progression
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