Celestial | |
---|---|
Details | |
Specialty |
Divine Inspiration |
Passive 1 |
Penumbral Mastery |
Passive 2 |
Hallowed Body II |
Counter |
Evade Magic |
Requirements |
Aerial 3 |
Champions of the light, these Monsters are infused with holy power.
Abilities[]
Name | AP | MP | Range | Area | Shape | Type | Vs |
---|---|---|---|---|---|---|---|
Variant Body | 0 | Variant | |||||
Grants +5% RES when this is the primary variant as well as immunity to Poison, Berserk, Charm. | |||||||
Holy Beam | 200 | 12 | 1, Vert. 2 | 4, Vert. 2 | Line | Skill | Res |
Deals 0.9x Holy (ATK+MND) damage in a line. | |||||||
Penumbral Mastery | 200 | Passive | |||||
The character ignores part of the target's resistance (if less than 100) when dealing damage of the Dark or Holy type. This can lower resistance below 0. | |||||||
Hallowed Body II | 200 | Passive | |||||
Increases ATK by 20% of MND and MND by 20% of ATK. (Stacks with Hallowed Body) | |||||||
White Blades | 225 | 14 | 1, Vert. 3 | 2, Vert. 2 | Line | Spell | Def |
Deals 1x Holy (ATK+MND) damage in a line and has a 55% chance of inflicting Blind. | |||||||
Evade Magic | 225 | Counter | |||||
Charater always evades any offensive Spell. |
Mastery Bonus[]
Notes[]
Penumbral Mastery reduces Holy and Dark resist by 50 if it is 0-99, and reduces it by 25 if it's already under 0. It has no effect if resistance is at 100 or more.
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