Bzzerk | |
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Details | |
Signature Ability |
Siege Ram |
A raging armored insect. Normally a slow, lumbering beast... until it charges.
Statistics[ | ]
Crit: 1% EVA: 1%
Regular Attack has range 1, Vert. 2
Immunity to Root
Elemental resistance varies by Monster Tier.
Monster Tiers[ | ]
See the Monster Class section for details on the abilities.
Bzzerk (Tier 1)[ | ]
- Active Abilities: Siege Ram
- Passive Abilities: Stampede
- Counter Ability: None
-50 | 0 | 0 | 50 | 0 | 0 |
Golyat (Tier 2)[ | ]
- Active Abilities: Siege Ram, Reckless Blow
- Passive Abilities: Stampede, Bloodlust
- Counter Ability: None
-50 | 0 | 25 | 50 | 0 | 0 |
Khepra (Tier 3)[ | ]
- Active Abilities: Siege Ram, Reckless Blow, War Shell, Earth Burst
- Passive Abilities: Stampede, Bloodlust
- Counter Ability: Shared Rage
-50 | 0 | 25 | 50 | 0 | 0 |
Spawn Locations[ | ]
Below is a list of locations which can have Bzzerks in their patrols.
- Ancient Tomb
- Baaz Island
- Caravan Trail
- Decaying Depths
- Iirzk'tara Gorge
- Kapawka Jungle
- The Arena
- Zzakander Spires
Bzil Class[ | ]
This version of Bzzerk is used for Bzaro and enemy Bzil. This class can be obtained by collecting 5 Bzzerk Essences, which drop from defeated Bzzerk while Bzaro is in the party.
Statistics[ | ]
-50 | 0 | 0 | 50 | 0 | 0 |
Root Immunity
Abilities (Charging)[ | ]
Name | AP | MP | Range | Area | Shape | Type | Vs. |
---|---|---|---|---|---|---|---|
Siege Ram | 0 | 0 | 1, Vert. 2 | 1 | Charge | Skill | Def |
Deals 0.85x Physical (ATK) damage to the target. If the character has a clear straight line to the target, they can travel any distance. Ignores Protect status. | |||||||
Shared Rage | 150 | Counter | |||||
Counters any offensive action taken on the character by an adjacent unit by afflicting the offender with Berserk. | |||||||
War Shell | 150 | 8 | Self | Single | Spell | None | |
Grants DEF Up, Thorns to the character. | |||||||
Bloodlust | 200 | Passive | |||||
Damage dealt increases the lower the character's current HP is. (0.8x bonus maximum) | |||||||
Reckless Blow | 250 | 0 | 1, Vert. 3 | Single | Skill | Def | |
Deals 1.5x Physical (ATK) damage to the target, but also damages the character by 1/4 of the damage dealt. | |||||||
Earth Burst | 300 | 14 | Self | 5, Vert. 4 | Cross | Spell | Res |
Deals 1.15x Earth (ATK+MND) damage in a large area around the character. | |||||||
Stampede | 350 | Passive | |||||
Damage dealt increases by 0.1x for every tile the character has moved this turn (0.6x bonus maximum) |
Mastery Bonus[ | ]
HP+10, ATK+5, DEF+10
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