Bounty Hunter
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Abilities
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Specialty | Hunting |
Starting Ability | Net |
Passive #1 | Know Weakness II |
Passive #2 | Impetus |
Counter | Bleed |
Movement | Move: 4 Jump: 6 Swim |
Equipment | Dagger, Spear, Gun, Light Armor, Shield |
Details
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Class Requirements |
Katja |
Description[]
These mercenary agents are relentless in the pursuit of their mark -In-game description
Growth[]
HP | MP | ATK | DEF | MND | RES | SPD |
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6.0 | 2.0 | 4.25 | 3.5 | 3.75 | 3.2 | 1.37 |
Abilities[]
Hunting[]
Name | AP | MP | Range | Area | Shape | Type | Vs. | |
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Net | 0 | 0 | 1-4, Vert. 6 | Single | Skill | Def | ||
Inflicts Root on the target. | ||||||||
Boomerang Bounce | 175 | 0 | 1-4, Vert. 4 | Single | Skill | Def | ||
Deals 0.7x Physical (ATK) damage to the target from a distance and pushes the target away by one tile. Depending on the terrain, this could have interesting results. | ||||||||
Shakedown | 175 | 10 | 1, Vert. 3 | Single | Skill | Def | ||
Deals 0.85x Physical (ATK) damage to the target and attemps to steal a Component from them. | ||||||||
Bleed | 175 | Cross | Counter | |||||
Counters any offensive action taken on the character by inflicting the offender with Bleed. | ||||||||
Collect Trophy | 200 | 0 | Weapon | Single | Skill | Def | ||
Deals 0.75x Physical (ATK) damage to the target and yields a rare Component if the character lands a killing blow on the target. If the target is defeated by this Ability, it cannot be raised for the rest of the encounter. On a killing blow, Rebirth will be ignored. Boss characters are immune to being collected. | ||||||||
Pick Off | 200 | 12 | Weapon | Single | Skill | Def | ||
Deals 1.6x Physical (ATK) damage to the target. Deals 0.6x less damage for each adjacent ally the target has. | ||||||||
Garrote | 200 | 8 | 1-3, Vert. 7 | Single | Skill | Def | ||
Deals 0.75x Physical (ATK) damage to the target from a distance and has a 75% chance of inflicting Mute. | ||||||||
Know Weakness II | 250 | Passive | None | |||||
Increases the character's chances of landing a Critical Hit by 25%. (Stacks with Know Weakness.) | ||||||||
Shadowstrike | 250 | 16 | Weapon | Single | Skill | Def | ||
Deals 1x Physical (ATK) damage to the target. Grants Mirage to the character. Counts as a Regular Attack and will use the equipped weapon's element and debuffs. | ||||||||
Impetus | 300 | Passive | ||||||
SPD increase every turn by 0.05x, up to a 0.3x gain. |
Mastery Bonus[]
ATK+10, SPD+6, EVA+2, Crit+2
Notes[]
Boomerang Bounce can have additional effects. See push (forced movement).
Obtained From[]
- Obtained via story progression.
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