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Blardger
Blardger.png
Details
Signature Ability
Whirling Blow

A hulking troll-like creature that is never seen without its bindle stick. Who knows what's in the bag, but whatever it is, it doesn't smell too good...

Statistics[]

Move.pngMove: 4 Jump.pngJump: 4 Swim.pngSwim

Crit.pngCrit: 3% (Effectively 28% with the Know Weakness passive ability), EVA: 1%

Regular Attack has range 1, Vert. 5

Immunity to Blind.pngBlind

Elemental resistance varies by Monster Tier.

Monster Tiers[]

See the Monster Class section for details on the abilities.

Blardger (Tier 1)[]

  • Active Abilities: Whirling Blow
  • Passive Abilities: Into the Fray
  • Counter Ability: None
Resistances
Water.png Fire.png Earth.png Thunder.png Dark.png Holy.png
50 0 -25 0 0 0

Belzebindler (Tier 2)[]

  • Active Abilities: Whirling Blow, Snack Stash, Focus
  • Passive Abilities: Into the Fray, Know Weakness
  • Counter Ability: Thrash
Resistances
Water.png Fire.png Earth.png Thunder.png Dark.png Holy.png
50 0 -25 0 25 0

Desmogr (Tier 3)[]

  • Active Abilities: Whirling Blow, Snack Stash, Focus, Massive Hit
  • Passive Abilities: Into the Fray, Know Weakness
  • Counter Ability: Thrash
Resistances
Water.png Fire.png Earth.png Thunder.png Dark.png Holy.png
50 0 -25 0 25 0

Spawn Locations[]

Below is a list of locations which can have Blardgers in their patrols.

Bzil Class[]

This version of Blardger is used for Bzaro and enemy Bzil. This class can be obtained by collecting 5 Blardger Essences, which drop from defeated Blardgers while Bzaro is in the party.

Statistics[]

Move.pngMove: 4 Jump.pngJump: 4 Swim.pngSwim

Resistances
Water.png Fire.png Earth.png Thunder.png Dark.png Holy.png
50 0 -25 0 0 0

Blind.pngBlind Immunity

Abilities (Smash!)[]

Name AP MP Range Area Shape Type Vs.
Whirling Blow
Snack Stash
0 0 Self 3, Vert. 2 (Whirling Blow) Cross/Single Ability.pngSkill Def / None
Deals 0.95x Physical.pngPhysical (ATK) damage in a small area around the character. /
Character gains 2 random buffs.
Know Weakness 150 Passive.pngPassive
Increases the character's chances of landing a Critical Hit by 25%.
Thrash 150 Counter.pngCounter
Counters any offensive action taken on the character by an adjacent unit with Whirling Blow.
Focus 200 6 Self Single Ability.pngSkill Res
Character is granted Focus.pngFocus. On the next character's turn, any action taken (other than items) uses focus up and deals double damage/healing. Focus will wear off even if not used.
Into the Fray 300 Passive.pngPassive
Damage/healing dealt increase by 0.125x to 0.85x for every adjacent enemy. More adjacent enemies means a higher increase.
Massive Hit 350 16 1, Vert. Weapon Single Ability.pngSkill Def
Deals 1.75x Physical.pngPhysical (ATK) damage to the target.

Notes[]

Thrash deals 1.2x damage, instead of the normal .95x from Whirling Blow.

Mastery Bonus[]

HP+10, ATK+10, DEF+5