Blardger | |
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Details | |
Signature Ability |
Whirling Blow |
A hulking troll-like creature that is never seen without its bindle stick. Who knows what's in the bag, but whatever it is, it doesn't smell too good...
Statistics[]
Crit: 3% (Effectively 28% with the Know Weakness passive ability), EVA: 1%
Regular Attack has range 1, Vert. 5
Immunity to Blind
Elemental resistance varies by Monster Tier.
Monster Tiers[]
See the Monster Class section for details on the abilities.
Blardger (Tier 1)[]
- Active Abilities: Whirling Blow
- Passive Abilities: Into the Fray
- Counter Ability: None
50 | 0 | -25 | 0 | 0 | 0 |
Belzebindler (Tier 2)[]
- Active Abilities: Whirling Blow, Snack Stash, Focus
- Passive Abilities: Into the Fray, Know Weakness
- Counter Ability: Thrash
50 | 0 | -25 | 0 | 25 | 0 |
Desmogr (Tier 3)[]
- Active Abilities: Whirling Blow, Snack Stash, Focus, Massive Hit
- Passive Abilities: Into the Fray, Know Weakness
- Counter Ability: Thrash
50 | 0 | -25 | 0 | 25 | 0 |
Spawn Locations[]
Below is a list of locations which can have Blardgers in their patrols.
Bzil Class[]
This version of Blardger is used for Bzaro and enemy Bzil. This class can be obtained by collecting 5 Blardger Essences, which drop from defeated Blardgers while Bzaro is in the party.
Statistics[]
50 | 0 | -25 | 0 | 0 | 0 |
Blind Immunity
Abilities (Smash!)[]
Name | AP | MP | Range | Area | Shape | Type | Vs. |
---|---|---|---|---|---|---|---|
Whirling Blow | 0 | 0 | Self | 3, Vert. 2 (Whirling Blow) | Cross/Single | Skill | Def / None |
Deals 0.95x Physical (ATK) damage in a small area around the character. / | |||||||
Snack Stash | Character gains 2 random buffs. | ||||||
Know Weakness | 150 | Passive | |||||
Increases the character's chances of landing a Critical Hit by 25%. | |||||||
Thrash | 150 | Counter | |||||
Counters any offensive action taken on the character by an adjacent unit with Whirling Blow. | |||||||
Focus | 200 | 6 | Self | Single | Skill | Res | |
Character is granted Focus. On the next character's turn, any action taken (other than items) uses focus up and deals double damage/healing. Focus will wear off even if not used. | |||||||
Into the Fray | 300 | Passive | |||||
Damage/healing dealt increase by 0.125x to 0.85x for every adjacent enemy. More adjacent enemies means a higher increase. | |||||||
Massive Hit | 350 | 16 | 1, Vert. Weapon | Single | Skill | Def | |
Deals 1.75x Physical (ATK) damage to the target. |
Notes[]
Thrash deals 1.2x damage, instead of the normal .95x from Whirling Blow.
Mastery Bonus[]
HP+10, ATK+10, DEF+5
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