This page is a list of all stats if you recruit a character at the guild in a class (you need to have unlocked the class on one of your characters first). It is also the stats a character is given if they reset to level 1 in a class - this is the only way that "badge" classes base stats can matter for player units, since you can't recruit Liches or Vampires or the like from the guild, although these base stats will matter for enemies in badge classes. See Stats comparison for a comparison of growth over time as well as level 50 stats.
For "unique" classes, the base stats won't precisely match the actual stats even if you reset to level 1 thanks to character inherent bonus stats, unless you mod the game to make those classes accessible to others. Additionally, Kyrie, Anadine, and Reiner don't join in their unique class, so the base stats for their special classes aren't relevant unless you reset to level 1 in their unique class after unlocking it. For example, if somehow a generic Anatomist was recruited, they'd have 43 Resistance and 98 Speed, but Yates will have 47 Resistance and 100 Speed as a level 1 Anatomist.
If you haven't played very far in the game, be warned there are spoilers here in some of the unique class names! For a description of each statistic, see the Statistics page.
Level 1 recruit stats chart[]
Class | HP | MP | ATK | DEF | MND | RES | SPD |
---|---|---|---|---|---|---|---|
Mercenary | 88 | 11 | 44 | 41 | 31 | 35 | 96.67 |
Scoundrel | 82 | 18 | 39 | 36.5 | 39 | 34 | 106.67 |
Knight | 86 | 14 | 40 | 47 | 36 | 45 | 93.33 |
Ranger | 78 | 16 | 42 | 34.5 | 34 | 36 | 103.33 |
Templar | 80 | 18 | 44 | 39 | 35 | 41 | 93.33 |
Gunner | 78 | 12 | 41 | 37.5 | 37.5 | 36 | 100 |
Assassin | 78 | 16 | 44 | 35 | 35 | 37 | 106.67 |
Peddler | 80 | 17 | 39 | 39.5 | 37 | 42.5 | 103.33 |
Reaver | 90 | 11 | 45 | 38.5 | 29 | 34 | 98.33 |
Duelist | 80 | 10 | 46 | 38 | 33 | 32 | 100 |
Mender | 80 | 24 | 33 | 36 | 42 | 41 | 96.67 |
Wizard | 76 | 26 | 31 | 34 | 44 | 47.5 | 93.33 |
Plague Doctor | 78 | 21 | 39 | 41 | 43 | 40 | 93.33 |
Alchemystic | 78 | 22 | 36 | 34.5 | 42 | 47 | 105 |
Druid | 78 | 24 | 40 | 36 | 43 | 45 | 98.33 |
Sorcerer | 74 | 32 | 30 | 33 | 45 | 42.5 | 91.67 |
Gambler | 79 | 21 | 43.5 | 37 | 38.5 | 35 | 103.33 |
Gadgeteer | 81 | 23 | 41 | 37.5 | 41 | 39 | 98.33 |
Fellblade | 82 | 21 | 42.5 | 37.5 | 42 | 37.5 | 103.33 |
Warmage | 78 | 26 | 44 | 36 | 45 | 39 | 96.67 |
Samurai | 87 | 19 | 45 | 37 | 35 | 37 | 105 |
Wrangler | 80 | 12 | 43 | 42 | 39 | 38.5 | 106.67 |
Beastmaster | 88 | 16 | 42 | 43 | 41.5 | 42.5 | 101.67 |
Werewolf | 78 | 15 | 46.5 | 40 | 30 | 35 | 103.33 |
Vampire | 72 | 23 | 41 | 41 | 41 | 41 | 106.67 |
Lich | 80 | 18 | 38 | 34 | 46 | 36 | 95 |
Vessel | 72 | 36 | 42 | 36.5 | 48.5 | 42.5 | 90 |
Princess | 76 | 32 | 37.5 | 35 | 47 | 48 | 100 |
Lord | 82 | 21 | 46 | 41 | 38 | 36 | 105 |
Marked (initial)* | 83 | 31 (23) | 45 (44) | 39 | 57 (42) | 42 (36) | 102.67 (101.67) |
Marked (endgame)* | 83 | 31 (23) | 45 (44) | 39 | 61 (42) | 46 (36) | 105.67 (101.67) |
Demon Knight | 88 (84) | 15 | 47.5 (45.5) | 39 | 35 | 35 | 100 |
Anatomist | 77 | 27 | 38 | 37.5 | 45.5 | 47 (43) | 100.33 (98.33) |
Bounty Hunter | 81 | 7 (11) | 45 (42) | 37.5 | 39 | 36 | 105 |
Spymaster | 76 (80) | 18 | 45 (42) | 39 | 48 (42) | 39.5 (35.5) | 109 (105) |
Exiled | 80 | 25 | 42.5 | 40 | 50.5 (42.5) | 36 | 107.33 (103.33) |
Average (no uniques) | 81 | 20 | 42 | 38 | 40 | 40 | 100 |
- As the game progresses, Kyrie grows in strength; the first set is if you reset to level 1 in Marked without doing any temples, while the second set is if you reset toward endgame after getting full bonuses.
Special cases[]
Class | HP | MP | ATK | DEF | MND | RES | SPD |
---|---|---|---|---|---|---|---|
Kyrie, lvl. 2 | 96 | 20.5 | 49.5 | 45 | 53.5 | 49 | 101.5 |
Anadine, lvl. 1 | 92 | 11 | 46 | 41 | 31 | 35 | 96.67 |
Reiner, lvl. 2 | 92 | 12.5 | 51.5 | 45 | 40 | 42.5 | 101.5 |
These stats include the inherent bonuses the characters have.