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Arpia
Arpia
Details
Signature Ability
Poison

Even the kindest naturalist doesn't have much good to say about these foul, sadistic kleptomaniacs. They have been known to steal and eat anything that isn't nailed down (including the occasional adventurer).

Statistics[]

MoveMove: 4 JumpJump: 3 (2 for undead versions) FlyFly

CritCrit: 2% EVA varies by tier.

Regular Attack has range 1, Vert. 3

Elemental resistance varies by monster tier.

Monster Tiers[]

See the Monster Class section for details on the abilities.

Arpia (Tier 1)[]

  • Active Abilities: Poison, Grubby Talons
  • Passive Abilities: None
  • Counter Ability: None

EVA: 8%

Resistances
Water Fire Earth Thunder Dark Holy
0 0 25 -50 0 0

Termagaunt (Tier 2)[]

  • Active Abilities: Poison, Grubby Talons, Skyjack
  • Passive Abilities: Opportunist, Boon
  • Counter Ability: None

EVA: 8%

Resistances
Water Fire Earth Thunder Dark Holy
0 0 50 -50 0 0

Seireen (Tier 3)[]

  • Active Abilities: Poison, Grubby Talons, Skyjack, Dirge
  • Passive Abilities: Opportunist, Boon
  • Counter Ability: Weaken

EVA: 10%

Resistances
Water Fire Earth Thunder Dark Holy
0 0 50 -25 0 0

Undead Versions[]

If you have Missions and Monsters installed, tamed Undead Arpias will be treated as regular Arpias, but they will have the benefit of having the Skeletal variant unlocked automatically.

Undead Arpia (Tier 1)[]

  • Active Abilities: Poison, Grubby Talons
  • Passive Abilities: None
  • Counter Ability: None

EVA: 4%

Immunity to PoisonPoison, BleedBleed, SleepSleep.

Resistances
Water Fire Earth Thunder Dark Holy
0 -50 50 -50 150 -75

Undead Termagaunt (Tier 2)[]

  • Active Abilities: Poison, Grubby Talons, Skyjack
  • Passive Abilities: Opportunist, Boon
  • Counter Ability: None

EVA: 4%

Immunity to PoisonPoison, BleedBleed, SleepSleep.

Resistances
Water Fire Earth Thunder Dark Holy
0 -50 75 -50 200 -75

Undead Seireen (Tier 3)[]

  • Active Abilities: Poison, Grubby Talons, Skyjack, Dirge
  • Passive Abilities: Opportunist, Boon
  • Counter Ability: Weaken

EVA: 4%

Immunity to PoisonPoison, BleedBleed, SleepSleep.

Resistances
Water Fire Earth Thunder Dark Holy
0 -50 75 -25 200 -75

Spawn Locations[]

Below is a list of locations which can have Arpia in their patrols.

Bzil Class[]

This version of Arpia is used for Bzaro and enemy Bzil. This class can be obtained by collecting 5 Arpia Essences, which drop from defeated Arpias while Bzaro is in the party.

Statistics[]

MoveMove: 4 JumpJump: 3 FlyFly

Resistances
Water Fire Earth Thunder Dark Holy
0 0 25 -50 0 0

Abilities (Mischief)[]

Name AP MP Range Area Shape Type Vs.
Grubby Talons 0 1, Vert. 3 Single AbilitySkill Def
Deals 0.75x PhysicalPhysical (ATK) damage to the target and attempts to steal a consumable item.
Poison 150 6 0-4, Vert. 10 Single AbilitySpell Res
Deals 0.9x Magical (MND) damage to the target and has a 75% chance of inflicting PoisonPoison.
Weaken 200 CounterCounter
Counters any offensive action taken on the character by afflicting the offender with WeakenWeaken.
Dirge 250 4 0-4, Vert. 8 Single AbilitySpell Res
Has a 35% chance of inflicting MuteMute, SleepSleep, CharmCharm on the target.
Opportunist 300 PassivePassive
Character deals 0.2x more damage per debuff on their targets.
Boon 300 PassivePassive
Upon felling an enemy, the character will be guaranteed Critical Hit on their next action. Boon will wear off at the end of the next turn even if it wasn't used.
Skyjack 350 0 0, Vert. 2 Single AbilitySkill None
Deals damage equivalent to 1/3 the target's current HP and displaces them to a random location within a 4 tile radius. Ignores Protect Status

Mastery Bonus[]

RES+5, SPD+3, EVA+1, CritCrit+2

Notes[]

The chance to steal a consumable with Grubby Talons is 62%. Like other steal abilities (see Scoundrel), it is not affected by Accuracy or enemy Evasion.

Although not listed in the description, Skyjack has 100% accuracy.

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