Fell Seal: Arbiter's Mark Wiki
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This is a list of all Armor available in Fell Seal. Characters can equip one body armor and one helmet, with their choices available depending on their current Class' armor proficiencies.

Cloth Armor

Cloth Armor provides high amounts of RES but low DEF. A character is proficient in both robes and cloth helmets if their class has Robes listed as an armor proficiency.

Robes

Name DEF RES ATK MND Elemental Resistance Source
Linen Robe 30 52 0 0 None Shop
Cotton Robe 30 60 0 0 None Shop
Silk Robe 33 64 0 0 None Shop
Flowing Robe 36 61 0 0 WaterWater +100 Shop
Molten Robe 36 61 0 0 FireFire +100 Shop
Sand Robe 36 61 0 0 EarthEarth +100 Shop
Spark Robe 36 61 0 0 ThunderThunder +100 Shop
Monk Robe 42 67 16 0 None Azure Fields
White Robe 39 75 0 0 HolyHoly +50 Crafting
Black Robe 39 67 0 10 DarkDark +50 Crafting
Velvet Robe 42 69 0 0 None Shop
Devout Robe 45 75 0 0 None Shop
Darksilk Robe 54 72 0 0 DarkDark +150 Desert Temple
Scholar Robe 48 79 0 16 None Shop
Embroidered Robe 51 85 0 0 None Shop
Master Robe 54 100 16 16 None Immortal Council Chambers, The Gauntlet

Cloth Helmets

Name DEF RES ATK MND SPD EVA CRIT Other Source
Circlet 1 6 0 0 0 0 0 Shop
Phrygian Cap 3 10 0 0 0 0 0 Shop
Silver Circlet 4 15 0 6 0 0 0 Shop
Battlemage Hat 6 19 6 6 0 0 0 Shop
Sage Hat 7 24 10 10 2 1 1 +20 MP Azure Fields
Teorite Circlet 6 28 0 0 0 0 0 Shop
Wizard Cone 4 24 0 12 0 0 0 Shop
Miter 9 28 0 0 0 0 0 MuteMute Immunity Shop
White Hat 10 39 0 0 0 0 0 Shop
Black Hat 9 30 0 16 0 0 0 Shop
Royal Crown 13 37 0 0 3 0 0 +35 HP Shop
Witch Crown 15 39 12 16 3 3 5 Cataracta Citadel, The Gauntlet

Light Armor

Light Armor offers medium amounts of DEF and RES. Light armor often offers small bonuses to various other stats.

Light Body Armor

Name DEF RES ATK MND SPD EVA CRIT Elemental Resistance Source
Traveler Garb 39 9 0 0 0 0 0 None Shop
Leather Armor 45 9 0 0 0 0 0 None Shop
Chain Mail 48 9 0 0 0 0 0 None Shop
Brigandine 52 12 0 0 0 0 0 None Shop
Teorite Vest 57 21 0 0 0 0 0 None Shop
Judogi 52 15 10 0 0 0 0 None Shop
Desert Garb 63 18 0 0 0 0 0 EarthEarth +50 Crafting, Oldebzar story event
Ninja Garb 63 18 0 0 5 3 0 None Shop
Chitin Suit 69 21 0 0 0 2 0 ThunderThunder +50 Godstear Wastes
Golden Garb 66 21 0 8 0 0 0 None Shop
Arbiter Garb 75 27 6 6 5 3 3 None Crafting
Lorica Speculo 72 33 0 0 0 0 0 None Shop
Lorica Musculata 72 18 12 0 0 0 0 None Shop
Lorica Mentis 72 18 0 12 0 0 0 None Shop
Noctis Garb 76 33 0 0 0 0 0 DarkDark +100 Claret Woods
Shining Mail 79 48 0 0 0 0 3 None Mount Nervanzer

Light Helmets

Name DEF RES ATK MND SPD EVA CRIT Other Source
Fur Cap 3 3 0 0 0 0 0 +50 WaterWater Resistance Shop
Feathered Cap 6 6 0 0 0 0 0 Shop
Leather Helmet 7 10 0 0 2 0 0 Shop
Green Beret 10 12 0 0 0 1 0 +20 HP Shop
Poseur's Cap 10 12 0 0 2 1 0 Shop
Red Beret 13 13 6 0 0 0 2 Shop
Studded Helm 13 16 0 0 0 0 0 Shop
Chain Coif 16 18 0 0 0 0 0 Shop
Spidersilk Cap 19 24 0 0 3 2 0 Shop
Black Cowl 19 24 0 8 0 0 0 Shop
Arbiter's Cap 24 31 6 6 5 2 3 Crafting
Ninja Cowl 21 27 4 0 3 2 2 Shop
Flash Cap 19 25 0 0 10 4 0 Shop
Cap of Ages 12 12 10 10 8 5 5 Permanent AtkUpATK Up, MndUpMND Up, ThornsThorns Obelisk Puzzle

Heavy Armor

Heavy Armor offers large amounts of DEF, but very little RES.

Heavy Body Armor

Name DEF RES ATK MND SPD EVA CRIT Elemental Resistance Other Source
Bronze Armor 51 4 0 0 0 0 0 None Shop
Steel Armor 55 6 0 0 0 0 0 None Shop
Silver Armor 60 6 0 6 0 0 0 None Shop
Gold Armor 64 7 0 0 0 0 0 None Shop
Teorite Armor 69 13 0 0 0 0 0 None Shop
Cold Armor 73 10 0 0 0 0 0 WaterWater +50 Crafting
Ancient Armor 75 10 0 0 0 0 0 None Shop
Dragonscale Mail 84 12 0 0 0 0 0 FireFire +50
ThunderThunder +50
Gogombob City
Dendrite Armor 81 13 0 0 0 0 0 None Shop
Arbiter Armor 87 21 0 0 0 0 0 None PoisonPoison, BleedBleed Immunity Crafting
Royal Armor 84 15 0 0 0 0 0 None Shop
Valiant Armor 93 24 10 0 0 2 2 None Second Tournament
Soul Armor (uncharged) 67 12 2 2 2 1 1 HolyHoly -25 Permanently increases stats with kills Oldebzar
Soul Armor (60 kills) 127 72 32 32 17 16 16 HolyHoly -25 Oldebzar
Old Armor 54 6 0 0 0 0 0 None Anadine's starting armor
Old Armor (upgraded) 75 15 0 0 0 0 0 EarthEarth +50 Centina story event

Notes: For every kill performed by a unit equipped with Soul Armor, its DEF and RES increases by 1, its ATK and MND by .5, and its SPD, EVA, and Crit by .25 to the maximum of 60 kills.

Heavy Helmets

Name DEF RES ATK MND Other Source
Bronze Helm 7 3 0 0 Shop
Steel Helm 12 4 0 0 Shop
Silver Helm 15 7 0 6 Shop
Gold Helm 16 10 0 0 Shop
Teorite Helm 21 15 0 0 Shop
Malcubus Helm 25 15 0 0 CharmCharm Immunity The Resting Giants
Morion 27 13 0 0 Shop
Dendrite Helm 30 16 0 0 Shop
Arbiter Helm 37 19 0 0 AtkDownATK Down, MndDownMND Down, DefDownDEF Down, ResDownRES Down Immunity Crafting
Royal Helm 34 18 0 0 Shop
Valiant Helm 36 19 10 0 +5 Crit Second Tournament

Shields

Shields are a separate category of armor that require one free hand to equip. Shields boost the wielder's DEF, RES, and EVA. Only one shield can be equipped at a time unless you have the Dual Wield passive.

Name DEF RES ATK MND EVA Elemental Resistance Other Source
Buckler 3 3 0 0 5 None Shop
Bronze Shield 4 4 0 0 6 None Shop
Steel Shield 9 9 0 0 7 None Shop
Gold Shield 7 13 0 0 9 None Shop
Water Shield 6 12 0 0 7 WaterWater +150 Crafting, Shop
Fire Shield 6 12 0 0 7 FireFire +150 Crafting, Shop
Earth Shield 6 12 0 0 7 EarthEarth +150 Crafting, Shop
Thunder Shield 6 12 0 0 7 ThunderThunder +150 Crafting, Shop
Teorite Shield 16 16 0 0 10 None Shop
Aegis Shield 9 9 0 0 2 None Permanent ResUpRES Up Shop
Arbiter Shield 16 16 10 10 10 None BlindBlind, MuteMute, CrippleCripple Immunity Crafting
Magic Shield 9 16 0 16 10 None Shop
Valiant Shield 6 6 0 0 15 None Second Tournament
Behemoth Guard 30 30 0 0 7 None +100 HP Gelligh Foothills
Cursed Shield 18 18 0 0 5 WaterWater -50
FireFire -50
EarthEarth -50
ThunderThunder -50
Transforms into Shield of the Six after 15 battles Gelligh
Shield of the Six 18 18 0 0 12 WaterWater +100
FireFire +100
EarthEarth +100
ThunderThunder +100
From Cursed Shield (see above)

Note: The Cursed Shield must be equipped by at least one character participating in a battle to count toward its transformation.

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