This is a list of all Armor available in Fell Seal. Characters can equip one body armor and one helmet, with their choices available depending on their current Class' armor proficiencies.
If an armor has next to its name, then it requires the Missions and Monsters DLC.
Armor is restricted to classes that can equip them. This restriction is ignored by the passive Equip All, learned by Princess, Lord, Spymaster. This passive doesn't include Collars, which are exclusive to monsters.
Robe[ | ]
Robes and Hats provides high amounts of RES but low DEF. A character can equip robes and hats if their class has Robe listed as an armor proficiency.
Robes[ | ]
Name | DEF | RES | ATK | MND | Elemental Resistance | Source |
---|---|---|---|---|---|---|
Linen Robe | 30 | 52 | 0 | 0 | None | Shop |
Cotton Robe | 30 | 60 | 0 | 0 | None | Shop |
Silk Robe | 33 | 64 | 0 | 0 | None | Shop |
Flowing Robe | 36 | 61 | 0 | 0 | Water +100 | Shop |
Molten Robe | 36 | 61 | 0 | 0 | Fire +100 | Shop |
Sand Robe | 36 | 61 | 0 | 0 | Earth +100 | Shop |
Spark Robe | 36 | 61 | 0 | 0 | Thunder +100 | Shop |
Monk Robe | 42 | 67 | 16 | 0 | None | Azure Fields |
White Robe | 39 | 75 | 0 | 0 | Holy +50 | Crafting |
Black Robe | 39 | 67 | 0 | 10 | Dark +50 | Crafting |
Velvet Robe | 42 | 69 | 0 | 0 | None | Shop |
Devout Robe | 45 | 75 | 0 | 0 | None | Shop |
Darksilk Robe | 54 | 72 | 0 | 0 | Dark +150 | Desert Temple |
Scholar Robe | 48 | 79 | 0 | 16 | None | Shop |
Embroidered Robe | 51 | 85 | 0 | 0 | None | Shop |
Master Robe | 54 | 100 | 16 | 16 | None | Immortal Council Chambers, The Gauntlet |
Abbot's Robe | 57 | 84 | 16 | 0 | Holy +50 | Fenfjord Large Battle |
Hats[ | ]
Name | DEF | RES | ATK | MND | SPD | EVA | CRIT | Other | Source |
---|---|---|---|---|---|---|---|---|---|
Circlet | 1 | 6 | 0 | 0 | 0 | 0 | 0 | Shop | |
Phrygian Cap | 3 | 10 | 0 | 0 | 0 | 0 | 0 | Shop | |
Silver Circlet | 4 | 15 | 0 | 6 | 0 | 0 | 0 | Shop | |
Battlemage Hat | 6 | 19 | 6 | 6 | 0 | 0 | 0 | Shop | |
Sage Hat | 7 | 24 | 10 | 10 | 2 | 1 | 1 | +20 MP | Azure Fields |
Teorite Circlet | 6 | 28 | 0 | 0 | 0 | 0 | 0 | Shop | |
Wizard Cone | 4 | 24 | 0 | 12 | 0 | 0 | 0 | Shop | |
Miter | 9 | 28 | 0 | 0 | 0 | 0 | 0 | Mute Immunity | Shop |
White Hat | 10 | 39 | 0 | 0 | 0 | 0 | 0 | Shop | |
Black Hat | 9 | 30 | 0 | 16 | 0 | 0 | 0 | Shop | |
Royal Crown | 13 | 37 | 0 | 0 | 3 | 0 | 0 | +35 HP | Shop |
Witch Crown | 15 | 39 | 12 | 16 | 3 | 3 | 5 | Cataracta Citadel, The Gauntlet | |
Hardened Circlet | 18 | 24 | 0 | 10 | 0 | 0 | 0 | +15 HP | Mission |
Horned Crown | 21 | 33 | 14 | 0 | 0 | 0 | 5 | Mission |
Classes that can equip Robes and Hats:
Knight, Assassin, Mender, Alchemystic, Sorcerer, Plague Doctor, Wizard, Druid, Fellblade, Warmage, Anatomist, Marked, Lich, Princess, Vampire, The Exiled.
Light Armor[ | ]
Light Armor and Helmets offer medium amounts of DEF and RES. Light armor often offers small bonuses to various other stats. A character can equip light armor and light helmets if their class has Light Armor listed as an armor proficiency.
Light Armor[ | ]
Name | DEF | RES | ATK | MND | SPD | EVA | CRIT | Other | Source |
---|---|---|---|---|---|---|---|---|---|
Traveler Garb | 39 | 9 | 0 | 0 | 0 | 0 | 0 | Shop | |
Leather Armor | 45 | 9 | 0 | 0 | 0 | 0 | 0 | Shop | |
Chain Mail | 48 | 9 | 0 | 0 | 0 | 0 | 0 | Shop | |
Brigandine | 52 | 12 | 0 | 0 | 0 | 0 | 0 | Shop | |
Teorite Vest | 57 | 21 | 0 | 0 | 0 | 0 | 0 | Shop | |
Judogi | 52 | 15 | 10 | 0 | 0 | 0 | 0 | Shop | |
Desert Garb | 63 | 18 | 0 | 0 | 0 | 0 | 0 | Earth +50 | Crafting, Oldebzar story event |
Ninja Garb | 63 | 18 | 0 | 0 | 5 | 3 | 0 | Shop | |
Chitin Suit | 69 | 21 | 0 | 0 | 0 | 2 | 0 | Thunder +50 | Godstear Wastes |
Golden Garb | 66 | 21 | 0 | 8 | 0 | 0 | 0 | Shop | |
Arbiter Garb | 75 | 27 | 6 | 6 | 5 | 3 | 3 | Crafting | |
Lorica Speculo | 72 | 33 | 0 | 0 | 0 | 0 | 0 | Shop | |
Lorica Musculata | 72 | 18 | 12 | 0 | 0 | 0 | 0 | Shop | |
Lorica Mentis | 72 | 18 | 0 | 12 | 0 | 0 | 0 | Shop | |
Noctis Garb | 76 | 33 | 0 | 0 | 0 | 0 | 0 | Dark +100 | Claret Woods |
Shining Mail | 79 | 48 | 0 | 0 | 0 | 0 | 3 | Mount Nervanzer | |
Scout's Garb | 54 | 12 | 0 | 0 | 2 | 0 | 0 | Root Immunity | Mission, Timber Road Hunt |
Second Wind | 73 | 27 | 0 | 0 | 7 | 0 | 0 | Grants Haste when HP is Critical | Baaz Island Hunt |
Light Helmets[ | ]
Name | DEF | RES | ATK | MND | SPD | EVA | CRIT | Other | Source |
---|---|---|---|---|---|---|---|---|---|
Fur Cap | 3 | 3 | 0 | 0 | 0 | 0 | 0 | +50 Water Resistance | Shop |
Feathered Cap | 6 | 6 | 0 | 0 | 0 | 0 | 0 | Shop | |
Leather Helmet | 7 | 10 | 0 | 0 | 2 | 0 | 0 | Shop | |
Green Beret | 10 | 12 | 0 | 0 | 0 | 1 | 0 | +20 HP | Shop |
Poseur's Cap | 10 | 12 | 0 | 0 | 2 | 1 | 0 | Shop | |
Red Beret | 13 | 13 | 6 | 0 | 0 | 0 | 2 | Shop | |
Studded Helm | 13 | 16 | 0 | 0 | 0 | 0 | 0 | Shop | |
Chain Coif | 16 | 18 | 0 | 0 | 0 | 0 | 0 | Shop | |
Spidersilk Cap | 19 | 24 | 0 | 0 | 3 | 2 | 0 | Shop | |
Black Cowl | 19 | 24 | 0 | 8 | 0 | 0 | 0 | Shop | |
Arbiter Cap | 24 | 31 | 6 | 6 | 5 | 2 | 3 | Crafting | |
Ninja Cowl | 21 | 27 | 4 | 0 | 3 | 2 | 2 | Shop | |
Flash Cap | 19 | 25 | 0 | 0 | 10 | 4 | 0 | Shop | |
Cap of Ages | 12 | 12 | 10 | 10 | 8 | 5 | 5 | Permanent ATK Up, MND Up, Thorns | Obelisk Puzzle |
Desert Cowl | 18 | 24 | 0 | 0 | 0 | 0 | 0 | Fire +25, Holy +25 | Crafting, Shop |
Royal Beret | 22 | 28 | 10 | 0 | 3 | 5 | 0 | +45 HP | Mission, Devilsblood Ascent Hunt |
Classes that can equip light armor and light helmets:
Mercenary, Duelist, Reaver, Assassin, Ranger, Scoundrel, Gunner, Peddler, Mender, Alchemystic,Plague Doctor, Wizard, Druid, Fellblade, Warmage, Gambler, Gadgeteer, Marked, Vessel, Bounty Hunter, Werewolf, Vampire, Spymaster, The Exiled, Wrangler, Beastmaster.
Heavy Armor[ | ]
Heavy Armor and Helmets offer large amounts of DEF, but very little RES. A character can equip heavy armor and heavy helmets if their class has Heavy Armor listed as an armor proficiency.
Heavy Body Armor[ | ]
Name | DEF | RES | ATK | MND | SPD | EVA | CRIT | Elemental Resistance | Other | Source |
---|---|---|---|---|---|---|---|---|---|---|
Bronze Armor | 51 | 4 | 0 | 0 | 0 | 0 | 0 | None | Shop | |
Steel Armor | 55 | 6 | 0 | 0 | 0 | 0 | 0 | None | Shop | |
Silver Armor | 60 | 6 | 0 | 6 | 0 | 0 | 0 | None | Shop | |
Gold Armor | 64 | 7 | 0 | 0 | 0 | 0 | 0 | None | Shop | |
Teorite Armor | 69 | 13 | 0 | 0 | 0 | 0 | 0 | None | Shop | |
Cold Armor | 73 | 10 | 0 | 0 | 0 | 0 | 0 | Water +50 | Crafting | |
Ancient Armor | 75 | 10 | 0 | 0 | 0 | 0 | 0 | None | Shop | |
Dragonscale Mail | 84 | 12 | 0 | 0 | 0 | 0 | 0 | Fire +50 Thunder +50 |
Gogombob City | |
Dendrite Armor | 81 | 13 | 0 | 0 | 0 | 0 | 0 | None | Shop | |
Arbiter Armor | 87 | 21 | 0 | 0 | 0 | 0 | 0 | None | Poison, Bleed Immunity | Crafting |
Royal Armor | 84 | 15 | 0 | 0 | 0 | 0 | 0 | None | Shop | |
Valiant Armor | 93 | 24 | 10 | 0 | 0 | 2 | 2 | None | Second Tournament | |
Soul Armor (uncharged) | 67 | 12 | 2 | 2 | 2 | 1 | 1 | Holy -25 | Permanently increases stats with kills | Oldebzar |
Soul Armor (60 kills) | 127 | 72 | 32 | 32 | 17 | 16 | 16 | Holy -25 | Oldebzar | |
Old Armor | 54 | 6 | 0 | 0 | 0 | 0 | 0 | None | Anadine's starting armor | |
Old Armor (upgraded) | 75 | 15 | 0 | 0 | 0 | 0 | 0 | Earth +50 | Centina story event | |
Sanctified Armor | 66 | 10 | 0 | 8 | 0 | 0 | 0 | Dark +25, Holy +25 | Mission | |
Vangalthorn Armor | 87 | 18 | 8 | 0 | 7 | 3 | 0 | Fire -25 | Permanent Thorns | Mount Nervanzer Hunt |
Notes: For every kill performed by a unit equipped with Soul Armor, its DEF and RES increases by 1, its ATK and MND by .5, and its SPD, EVA, and Crit by .25 to the maximum of 60 kills. Note that this only works the first time an enemy is killed; killing an enemy that has been revived will not increase the armor's stats. It does, however, count multiple kills with the same action.
Heavy Helmets[ | ]
Name | DEF | RES | ATK | MND | Other | Source |
---|---|---|---|---|---|---|
Bronze Helm | 7 | 3 | 0 | 0 | Shop | |
Steel Helm | 12 | 4 | 0 | 0 | Shop | |
Silver Helm | 15 | 7 | 0 | 6 | Shop | |
Gold Helm | 16 | 10 | 0 | 0 | Shop | |
Teorite Helm | 21 | 15 | 0 | 0 | Shop | |
Malcubus Helm | 25 | 15 | 0 | 0 | Charm Immunity | The Resting Giants |
Morion | 27 | 13 | 0 | 0 | Shop | |
Dendrite Helm | 30 | 16 | 0 | 0 | Shop | |
Arbiter Helm | 37 | 19 | 0 | 0 | ATK Down, MND Down, DEF Down, RES Down Immunity | Crafting |
Royal Helm | 34 | 18 | 0 | 0 | Shop | |
Valiant Helm | 36 | 19 | 10 | 0 | +5 Crit | Second Tournament |
Sergeant's Helm | 15 | 15 | 0 | 0 | Blind Immunity | Mission |
Raider's Helm | 30 | 18 | 8 | 0 | Water +25 | Mission |
Classes that can equip heavy armor and heavy helmets:
Mercenary, Knight, Templar, Plague Doctor, Marked, Demon Knight, Lord, The Exiled, Samurai, Beastmaster.
Shields[ | ]
Shields are a separate category of armor that require one free hand to equip. Shields boost the wielder's DEF, RES, and EVA. A character can equip Shields if their class has Shield listed as an armor proficiency. Only one shield can be equipped. Two, when using Dual Wield passive.
Name | DEF | RES | ATK | MND | EVA | Elemental Resistance | Other | Source |
---|---|---|---|---|---|---|---|---|
Buckler | 3 | 3 | 0 | 0 | 5 | None | Shop | |
Bronze Shield | 4 | 4 | 0 | 0 | 6 | None | Shop | |
Steel Shield | 9 | 9 | 0 | 0 | 7 | None | Shop | |
Gold Shield | 7 | 13 | 0 | 0 | 9 | None | Shop | |
Water Shield | 6 | 12 | 0 | 0 | 7 | Water +150 | Crafting, Shop | |
Fire Shield | 6 | 12 | 0 | 0 | 7 | Fire +150 | Crafting, Shop | |
Earth Shield | 6 | 12 | 0 | 0 | 7 | Earth +150 | Crafting, Shop | |
Thunder Shield | 6 | 12 | 0 | 0 | 7 | Thunder +150 | Crafting, Shop | |
Teorite Shield | 16 | 16 | 0 | 0 | 10 | None | Shop | |
Aegis Shield | 9 | 9 | 0 | 0 | 2 | None | Permanent RES Up | Shop |
Arbiter Shield | 16 | 16 | 10 | 10 | 10 | None | Blind, Mute, Cripple Immunity | Crafting |
Magic Shield | 9 | 16 | 0 | 16 | 10 | None | Shop | |
Valiant Shield | 6 | 6 | 0 | 0 | 15 | None | Second Tournament | |
Behemoth Guard | 30 | 30 | 0 | 0 | 7 | None | +100 HP | Gelligh Foothills |
Cursed Shield | 18 | 18 | 0 | 0 | 5 | Water -50 Fire -50 Earth -50 Thunder -50 |
Transforms into Shield of the Six after 15 battles | Gelligh |
Shield of the Six | 18 | 18 | 0 | 0 | 12 | Water +100 Fire +100 Earth +100 Thunder +100 |
From Cursed Shield (see above) | |
Spiked Shield | 16 | 16 | 8 | 0 | 8 | None | Grants Thorns when HP is Critical | Crafting, Shop |
Spellbook Shield | 10 | 10 | 0 | 0 | 7 | None | +1 Spell Range | Crafting, Shop |
Note: The Cursed Shield must be equipped by at least one character participating in a battle to count toward its transformation.
Classes that can equip Shields:
Mercenary, Knight, Templar, Peddler, Plague Doctor, Druid, Fellblade, Gambler, Gadgeteer, Marked, Vessel, Lord, Bounty Hunter, Spymaster, The Exiled, Samurai, Wrangler, Beastmaster.
Collars[ | ]
Only Monsters can equip a Collar (of any kind). Collars provide stat boosts and massive Elemental resistance. Only one can be equipped.
Name | DEF | RES | ATK | MND | SPD | Elemental Resistance | Source |
---|---|---|---|---|---|---|---|
Blue Collar | 12 | 21 | 0 | 0 | 0 | Water +150 | Crafting, Shop |
Red Collar | 12 | 12 | 12 | 0 | 0 | Fire +150 | Crafting, Shop |
Orange Collar | 21 | 12 | 0 | 0 | 0 | Earth +150 | Crafting, Shop |
Yellow Collar | 12 | 12 | 0 | 12 | 0 | Thunder +150 | Crafting, Shop |
Black Collar | 9 | 9 | 0 | 12 | 10 | Dark +150 | Crafting, Shop |
White Collar | 9 | 9 | 12 | 0 | 10 | Holy +150 | Crafting, Shop |
Prism Collar | 12 | 12 | 0 | 0 | 0 | Water +100 Fire +100 Earth +100 Thunder +100 |
Lost Grave Hunt |
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