Aeoth | |
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Details | |
Signature Ability |
Barrage |
A living mortar, this giant immobile demon can fire an incinerating barrage from great distances. But there's a delay between when the barrage is fired and when it makes landfall, so targets would be well advised to get out of the way (or, if they're clever, even push enemies into the drop zone).
Aeoth[]
Statistics[]
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0 | 150 | -50 | 50 | 0 | -50 |
Cripple,
Charm,
Berserk Immunity
Regular Attack has no range, effectively making this monster unable to use regular attacks.
Abilities (Obliteration)[]
Name | MP | Range | Area | Shape | Type | Vs. |
---|---|---|---|---|---|---|
Barrage I | 0 | 1-15, Vert. 60 | 3, Vert. 2 | Cross | ![]() |
Def |
Deals 2x ![]() | ||||||
Barrage II | 20 | 1-15, Vert. 60 | 5, Vert. 3 | Cross | ![]() |
Def |
Deals 2x ![]() | ||||||
Slow | ![]() |
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Counters any offensive action taken on the character by afflicting the offender with ![]() | ||||||
Steadfast | ![]() |
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Character cannot be displaced. | ||||||
Impetus | ![]() |
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SPD increases by .05x each turn, up to .3x. |
Abyssal Aeoth[]
Statistics[]
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0 | 50 | 25 | -25 | 150 | -50 |
Cripple,
Charm,
Berserk Immunity
Regular Attack has no range, effectively making this monster unable to use regular attacks.
Abilities (Obliteration)[]
Name | MP | Range | Area | Shape | Type | Vs. |
---|---|---|---|---|---|---|
Barrage I | 0 | 1-15, Vert. 60 | 3, Vert. 2 | Cross | ![]() |
Def |
Deals 2x ![]() | ||||||
Barrage II | 20 | 1-15, Vert. 60 | 5, Vert. 3 | Cross | ![]() |
Def |
Deals 2x ![]() | ||||||
Slow | ![]() |
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Counters any offensive action taken on the character by afflicting the offender with ![]() | ||||||
Steadfast | ![]() |
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Character cannot be displaced. | ||||||
Impetus | ![]() |
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SPD increases by .05x each turn, up to .3x. |
Notes[]
Barrage abilities will telegraph their attack area when the Aeoth uses the ability. It will land on the Aeoth's next turn, damaging anyone caught in the area of effect. If the Aeoth is killed before the Barrage lands, it will still land when the Aeoth would have taken its next turn. You can review the area of effect of any Barrage effect by holding down the details button while navigating the map.
Steadfast prevents the Aeoth from being pushed or swapped with other units. Effectively that means an Aeoth cannot be moved from its starting position.
There is no Bzil Class version of the Aeoth. Its abilities also cannot be replicated with Doppelganger or Mirror Trick from Spymaster.
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