Accessories

Accessories are equipment that can be equipped by any unit, including Bzil and monsters. Any number of accessories can be equipped as long as you have the equipment slots available; the types below are simply for organization and do not limit how many can be equipped. For example, a unit could have 6 boots equipped if they so desired.

If an accessory has next to its name, it requires the Missions and Monsters DLC.

Boots
Boots offer increases or changes to the unit's mobility, as well as providing small defensive bonuses.

Gloves
Gloves increase the stats of the character, while occasionally offering other bonuses.

Note: The Bandit's Gloves and Multi Gloves double the amount of gold earned from the Scoundrel ability Steal GP.

Jewelry
Jewelry makes up the remainder of the accessories, which can provide a variety of unique effects.

The Tyrant's Band causes abilities that will only affect monsters (other than Collect Pelt and Tame) to affect human units as well. This is mostly useful for Wranglers.