Reiner

Reiner is a playable character in. He is an Arbiter and Kyrie's adoptive brother.

Recruiting
Reiner is automatically recruited at the start of the game as a level 2 Scoundrel, although he cannot be deployed in the first story mission. He has Field Aid from Mercenary and Dirty Hit from Scoundrel automatically unlocked.

Unique Class
Reiner can unlock his unique story class, through an optional encounter. See the Spymaster page for details on how to unlock.

Equipment and Stats
Reiner begins the game equipped with an Hidden Knife, Fur Cap, and Traveler Garb.

Reiner's bonus stats are +3 ATK, +6 MND, +4 RES, +4 SPD, -4 HP. His starting stats are calculated as if he were a level 2 mercenary, even though he starts as a Scoundrel. These bonus stats are retained if Reiner's level is reset.

With Missions and Monsters installed, Reiner gains access to the Opportunist passive ability. This is unlocked at the same time Spymaster is unlocked.

Trivia
Very early in development, Reiner was originally going to belong to a sloth-like race of creatures. When they were no longer going to be included in the game, he was changed to a standard human.

Reiner is the only story character whose story class is entirely optional. Every other story character either starts with their story class unlocked, or gains it automatically as the story progresses.