Shadow

Saved from grievous injury by the power of a mysterious locket, these Monsters tread the world between the living and the dead. A monster can only qualify for this Variant by dying in combat while they have the Ancient Locket accessory equipped. See the Spymaster page for details on crafting the Ancient Locket. A monster only has to die once while the locket is equipped and they don't have to meet the qualifications for Shadow at the time of death either.

Mastery Bonus
MP+4, ATK+4, SPD+4, DEF+5, RES+4, +4, +2

Required For
Fell requires 4 levels of Shadow in addition to 4 levels of Tyrant, 4 levels of Corrupted, and a Fell Serum.