Mana Points

Mana Points (or MP) are a resource required to cast various spell and abilities in

Gaining MP
Unlike many RPGs, characters start with 0 MP at the beginning of battle, which is replenished over time. At the beginning of each character's turn, they will gain 10 MP, up to their maximum MP.

In addition to naturally gaining MP each turn, there are several abilities and effects that can grant additional MP.

While it doesn't directly provide MP, the Economy passive ability from Sorcerer and Archafflictor is notable for reducing the mana cost of all active abilities by 1/3, which can greatly assist with using abilities with a high MP cost.

Draining MP
A few abilities are also capable of draining a target's MP, and restoring it to the caster. These abilities cannot drain more MP than the target has, so avoid using these abilities on targets with little to no MP left.

The Mana Burn passive ability from Malcubus is also capable to dealing damage to an opponent's MP, but unlike the above abilities, it will not restore any MP to the caster.